The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy cost | Speed | |
|---|---|---|---|
| Raids · Gyms | 120 | 1001-bar | 3.5s |
| Battle League | 120 | 45 | Instant |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 1 of 1 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Fast Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Dragon Tail | 13 fast + 1 charged · 16.5s | 18.3 |
No recommended moveset in the current raid attacker tiers (top 30 per type) uses this move.
| Move | Power | Duration | Energy cost | DPS | DPE |
|---|---|---|---|---|---|
| Dynamax Cannon | 215 | 1.5s | 100 | 143.3 | 2.15 |
| Roar of Time | 160 | 2s | 100 | 80 | 1.6 |
| Spacial Rend | 160 | 2.5s | 100 | 64 | 1.6 |
| Glaive Rush | 105 | 2s | 50 | 52.5 | 2.1 |
| Breaking Swipe | 45 | 1s | 33 | 45 | 1.36 |
| Dragon Energy | 155 | 3.5s | 50 | 44.3 | 3.1 |
| Draco Meteor | 150 | 3.5s | 100 | 42.9 | 1.5 |
| Clanging Scales | 120 | 3.5s | 100 | 34.3 | 1.2 |
| Dragon Claw | 45 | 1.5s | 33 | 30 | 1.36 |
| Outrage | 110 | 4s | 50 | 27.5 | 2.2 |
| Dragon Pulse | 90 | 3.5s | 50 | 25.7 | 1.8 |
| Twister | 50 | 3s | 33 | 16.7 | 1.52 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08