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Gholdengo

Gholdengo IVs — Attack 15 Required (Mirror CMP) · Master League

💯 CP 3976 · L50 · Season 28 (2026.09.08~12.01) · Updated 2026-10-09

Got a Gholdengo you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Gholdengo, attack 15 is effectively mandatory, and the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror and best buddy. (Hundo 1-shield record: 40W 60L.)

Compromise IVs
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.

Build it or not — at a glance

✅
Just build · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
Conditional · around 15/15/14
You start dropping Meloetta (Aria) and similar. If you rarely face them (low real pick rate), it's fine to run.
❌
Don't build yet · Attack 14 or below
Gholdengo always loses CMP priority to the mirror at attack 14. Don't build it — wait for a better one.

🔬 Full-meta sim — all 100, who you meet & beat

1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)

40W40%60L
Palkia (Origin)418
Zacian (Crowned Sword)521
Zygarde (Complete Forme)376
Metagross521
Kyurem (White)149
Reshiram154
Xerneas642
Kyogre377
Dialga (Origin)388
Eternatus329
Ursaluna128
Kyurem (Black)568
Reshiram (Shadow)176
Lugia604
Lunala667
Zamazenta (Crowned Shield)615
Ursaluna (Shadow)159
Necrozma (Dawn Wings)358
Marshadow228
Zekrom173
Zekrom (Shadow)176
Necrozma (Dusk Mane)225
Lugia (Shadow)532
Palkia (Shadow)568
Ho-Oh317
Garchomp (Shadow)171
Metagross (Shadow)281
Groudon345
Melmetal629
Keldeo (Resolute)513
Garchomp152
Gyarados (Shadow)673
Kyogre (Shadow)429
Palkia426
Latios (Shadow)791
Keldeo (Ordinary)629
Rillaboom596
Yveltal228
Giratina (Altered) (Shadow)554
Florges464
Landorus (Therian)165
Solgaleo521
Dialga (Shadow)470
Meloetta (Aria)402
Primarina468
Dialga399
Gholdengo500
Kyurem728
Latios675
Dragonite (Shadow)598
Mewtwo (Shadow)276
Giratina (Altered)538
Groudon (Shadow)429
Hydreigon (Shadow)129
Goodra376
Ho-Oh (Shadow)130
Latias (Shadow)670
Gyarados451
Togekiss585
Tapu Lele283
Jirachi848
Latias758
Enamorus (Therian)371
Tyranitar (Shadow)273
Mewtwo510
Conkeldurr (Shadow)565
Dragonite508
Rhyperior (Shadow)410
Rhyperior145
Sylveon422
Heatran (Shadow)436
Genesect (Shock)552
Genesect (Chill)656
Raikou (Shadow)486
Baxcalibur826
Salamence (Shadow)574
Urshifu (Single Strike)101
Darkrai (Shadow)117
Kingambit554
Snorlax (Shadow)147
Hydreigon275
Volcanion404
Golisopod (Shadow)642
Urshifu (Rapid Strike)502
Tyranitar246
Heatran151
Raikou876
Golisopod454
Zapdos470
Zapdos (Shadow)196
Hippowdon (Shadow)150
Snorlax64
Annihilape604
Mamoswine (Shadow)700
Annihilape (Shadow)785
Zacian (Hero)462
Zamazenta (Hero)494
Genesect (Burn)458
Landorus (Incarnate)154
Kommo-o739
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +1W
Gholdengo⭐
Opp also BB (L51) · +0W
none
※ The mirror and same-stat rival return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.

Why attack 15 is mandatory — CMP

Attack decides priority. Attack 14 always loses to a same-stat rival.

vsMirror (Gholdengo vs Gholdengo)
Mine (atk 14) vs Foe (atk 15)
shields0
L
131
shields1
L
266
shields2
L
401

Verdict by IV spread (Master League sim)

💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
IVs (Atk/Def/Sta)CPHPVerdictMatchups lost
15 / 15 / 153976182Perfectnone
14 / 15 / 153961182CMP lossnone
15 / 15 / 143967181Fine
Meloetta (Aria)Meloetta (Aria)·shields0Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1
15 / 15 / 133958180Fine
Meloetta (Aria)Meloetta (Aria)·shields0Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1GyaradosGyarados·shields2
15 / 15 / 123948179Fine
Dialga (Shadow)Dialga (Shadow)·shields0Meloetta (Aria)Meloetta (Aria)·shields0DragoniteDragonite·shields1Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1GyaradosGyarados·shields2
15 / 14 / 153966182Fine
MewtwoMewtwo·shields1
15 / 14 / 143957181Fine
Meloetta (Aria)Meloetta (Aria)·shields0MewtwoMewtwo·shields1DragoniteDragonite·shields1Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1
15 / 14 / 133948180Fine
Meloetta (Aria)Meloetta (Aria)·shields0MewtwoMewtwo·shields1DragoniteDragonite·shields1Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1GyaradosGyarados·shields2
15 / 13 / 143947181Fine
Meloetta (Aria)Meloetta (Aria)·shields0MewtwoMewtwo·shields1DragoniteDragonite·shields1Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1GyaradosGyarados·shields2
15 / 13 / 133938180Fine
Dialga (Shadow)Dialga (Shadow)·shields0Meloetta (Aria)Meloetta (Aria)·shields0DragoniteDragonite·shields01MewtwoMewtwo·shields1Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1GyaradosGyarados·shields2
15 / 12 / 143938181Fine
Meloetta (Aria)Meloetta (Aria)·shields0MewtwoMewtwo·shields1DragoniteDragonite·shields1Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1GyaradosGyarados·shields2
15 / 10 / 143918181Fine
Dialga (Shadow)Dialga (Shadow)·shields0Meloetta (Aria)Meloetta (Aria)·shields0DragoniteDragonite·shields01Keldeo (Resolute)Keldeo (Resolute)·shields1MewtwoMewtwo·shields1Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields1GyaradosGyarados·shields2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Gholdengo loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=loss, 2-shield=loss. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Gholdengo is IV-tight. Even dropping to 15/15/14 starts losing Meloetta (Aria). Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 1 matchups at 1 shield; against a best-buddied one (L51), 0. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 28 (2026.09.08~12.01); when the season changes we re-run the full top-100 sim and update it.

⭐Best Buddy (L51) effectBB CP 4023 · L51

Best-buddying even a compromise improves every matchup and beats same-stat rivals.

Hundo record by shield count

shields 0
51W · 49L
shields 1
40W · 60L
shields 2
32W · 68L

Bottom line — attack 15 is non-negotiable (mirror CMP), IV-tight, aim high. Based on the Season 28 (2026.09.08~12.01) meta; updated when the season changes.

FAQ

Q. Do I need a hundo Gholdengo?
Gholdengo is IV-tight, so an effective hundo (or very close) is safest. From 15/15/14 you start losing Meloetta (Aria). That said, if those losses are low-pick-rate, the real impact may be small.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 28 (2026.09.08~12.01) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 28 (2026.09.08~12.01)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-10-09
✔ Calculated & analyzed by GBL Note

These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.

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Gholdengo IVs — Attack 15 Required (Mirror CMP) · Master League | GBL Note