Got a Kyurem (White) you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.
For Kyurem (White), attack 15 is effectively mandatory, and the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror, the same-stat rival, and best buddy. (Hundo 1-shield record: 64W 36L.)
Compromise IVs
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.
Build it or not — at a glance
✅
Just build · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
Conditional · around 15/15/14
You start dropping Urshifu (Rapid Strike) and similar. If you rarely face them (low real pick rate), it's fine to run.
❌
Don't build yet · Attack 14 or below
Kyurem (White) always loses CMP priority to the mirror and Kyurem (Black) at attack 14. Don't build it — wait for a better one.
🔬 Full-meta sim — all 100, who you meet & beat
1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)
64W64%36L
587
436
580
832
500
467
116
832
491
318
516
649
628
791
232
465
485
628
250
681
628
832
750
518
756
415
805
610
480
204
312
286
791
589
430
247
665
708
364
522
511
491
612
594
360
653
850
591
369
393
536
516
568
465
352
711
369
616
504
596
791
337
144
300
603
319
337
513
587
487
486
516
516
598
365
456
729
667
646
667
516
513
621
724
241
513
667
701
752
692
651
690
564
596
550
837
777
516
646
496
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +4W
⭐
⭐
⭐
⭐
Opp also BB (L51) · +1W
⭐
※ The mirror and same-stat rival (Kyurem (Black)) return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.
Why attack 15 is mandatory — CMP
Attack decides priority. Attack 14 always loses to a same-stat rival.
vsMirror (Kyurem (White) vs Kyurem (White))
Mine (atk 14) vs Foe (atk 15)
shields0
L
461
shields1
L
371
shields2
W
502
vsvs rival · Kyurem (Black)
Mine (atk 14) vs Foe (atk 15)
shields0
L
461
shields1
W
649
shields2
W
561
Verdict by IV spread (Master League sim)
💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Kyurem (White) loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=loss, 2-shield=win. In a mirror-heavy meta, attack 15 is effectively mandatory.
Where win/loss starts to split
Kyurem (White) is IV-tight. Even dropping to 15/15/14 starts losing Urshifu (Rapid Strike). Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.
Best Buddy — depends on whether the opponent is too
Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 4 matchups at 1 shield; against a best-buddied one (L51), 1. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.
Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 28 (2026.09.08~12.01); when the season changes we re-run the full top-100 sim and update it.
⭐Best Buddy (L51) effectBB CP 5268 · L51
Best-buddying even a compromise improves every matchup and beats same-stat rivals.
Hundo record by shield count
shields 0
74W · 26L
shields 1
64W · 36L
shields 2
71W · 29L
Bottom line — attack 15 is non-negotiable (mirror CMP), IV-tight, aim high. Based on the Season 28 (2026.09.08~12.01) meta; updated when the season changes.
FAQ
Q. Do I need a hundo Kyurem (White)?
Kyurem (White) is IV-tight, so an effective hundo (or very close) is safest. From 15/15/14 you start losing Urshifu (Rapid Strike). That said, if those losses are low-pick-rate, the real impact may be small.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 28 (2026.09.08~12.01) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 28 (2026.09.08~12.01)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-10-09
✔ Calculated & analyzed by GBL Note
These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.