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Kyurem (White)

Kyurem (White) IVs — Attack 15 Required (Mirror CMP) · Master League

💯 CP 5206 · L50 · Season 28 (2026.09.08~12.01) · Updated 2026-10-09

Got a Kyurem (White) you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Kyurem (White), attack 15 is effectively mandatory, and the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror, the same-stat rival, and best buddy. (Hundo 1-shield record: 64W 36L.)

Compromise IVs
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.

Build it or not — at a glance

✅
Just build · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
Conditional · around 15/15/14
You start dropping Urshifu (Rapid Strike) and similar. If you rarely face them (low real pick rate), it's fine to run.
❌
Don't build yet · Attack 14 or below
Kyurem (White) always loses CMP priority to the mirror and Kyurem (Black) at attack 14. Don't build it — wait for a better one.

🔬 Full-meta sim — all 100, who you meet & beat

1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)

64W64%36L
Palkia (Origin)587
Zacian (Crowned Sword)436
Zygarde (Complete Forme)580
Metagross832
Kyurem (White)500
Reshiram467
Xerneas116
Kyogre832
Dialga (Origin)491
Eternatus318
Ursaluna516
Kyurem (Black)649
Reshiram (Shadow)628
Lugia791
Lunala232
Zamazenta (Crowned Shield)465
Ursaluna (Shadow)485
Necrozma (Dawn Wings)628
Marshadow250
Zekrom681
Zekrom (Shadow)628
Necrozma (Dusk Mane)832
Lugia (Shadow)750
Palkia (Shadow)518
Ho-Oh756
Garchomp (Shadow)415
Metagross (Shadow)805
Groudon610
Melmetal480
Keldeo (Resolute)204
Garchomp312
Gyarados (Shadow)286
Kyogre (Shadow)791
Palkia589
Latios (Shadow)430
Keldeo (Ordinary)247
Rillaboom665
Yveltal708
Giratina (Altered) (Shadow)364
Florges522
Landorus (Therian)511
Solgaleo491
Dialga (Shadow)612
Meloetta (Aria)594
Primarina360
Dialga653
Gholdengo850
Kyurem591
Latios369
Dragonite (Shadow)393
Mewtwo (Shadow)536
Giratina (Altered)516
Groudon (Shadow)568
Hydreigon (Shadow)465
Goodra352
Ho-Oh (Shadow)711
Latias (Shadow)369
Gyarados616
Togekiss504
Tapu Lele596
Jirachi791
Latias337
Enamorus (Therian)144
Tyranitar (Shadow)300
Mewtwo603
Conkeldurr (Shadow)319
Dragonite337
Rhyperior (Shadow)513
Rhyperior587
Sylveon487
Heatran (Shadow)486
Genesect (Shock)516
Genesect (Chill)516
Raikou (Shadow)598
Baxcalibur365
Salamence (Shadow)456
Urshifu (Single Strike)729
Darkrai (Shadow)667
Kingambit646
Snorlax (Shadow)667
Hydreigon516
Volcanion513
Golisopod (Shadow)621
Urshifu (Rapid Strike)724
Tyranitar241
Heatran513
Raikou667
Golisopod701
Zapdos752
Zapdos (Shadow)692
Hippowdon (Shadow)651
Snorlax690
Annihilape564
Mamoswine (Shadow)596
Annihilape (Shadow)550
Zacian (Hero)837
Zamazenta (Hero)777
Genesect (Burn)516
Landorus (Incarnate)646
Kommo-o496
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +4W
Kyurem (White)⭐
Primarina⭐
Salamence (Shadow)⭐
Kommo-o⭐
Opp also BB (L51) · +1W
Kommo-o⭐
※ The mirror and same-stat rival (Kyurem (Black)) return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.

Why attack 15 is mandatory — CMP

Attack decides priority. Attack 14 always loses to a same-stat rival.

vsMirror (Kyurem (White) vs Kyurem (White))
Mine (atk 14) vs Foe (atk 15)
shields0
L
461
shields1
L
371
shields2
W
502
vsvs rival · Kyurem (Black)
Mine (atk 14) vs Foe (atk 15)
shields0
L
461
shields1
W
649
shields2
W
561

Verdict by IV spread (Master League sim)

💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
IVs (Atk/Def/Sta)CPHPVerdictMatchups lost
15 / 15 / 155206218Perfectnone
14 / 15 / 155190218CMP loss
Kyurem (White)Kyurem (White)·shields2
15 / 15 / 1451962174 lost
Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0Dialga (Origin)Dialga (Origin)·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 15 / 1351862168 lost
Urshifu (Single Strike)Urshifu (Single Strike)·shields0KingambitKingambit·shields0Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0FlorgesFlorges·shields1TogekissTogekiss·shields1Dialga (Origin)Dialga (Origin)·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 15 / 12517621510 lost
Ho-OhHo-Oh·shields0Urshifu (Single Strike)Urshifu (Single Strike)·shields0KingambitKingambit·shields0Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0FlorgesFlorges·shields1TogekissTogekiss·shields1Dialga (Origin)Dialga (Origin)·shields2DialgaDialga·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 14 / 155193218Fine
KingambitKingambit·shields02Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0FlorgesFlorges·shields1Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 14 / 1451832177 lost
Urshifu (Single Strike)Urshifu (Single Strike)·shields0KingambitKingambit·shields02Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0FlorgesFlorges·shields1Dialga (Origin)Dialga (Origin)·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 14 / 1351732168 lost
Urshifu (Single Strike)Urshifu (Single Strike)·shields0KingambitKingambit·shields02Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0FlorgesFlorges·shields1TogekissTogekiss·shields1Dialga (Origin)Dialga (Origin)·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 13 / 14517021711 lost
Salamence (Shadow)Salamence (Shadow)·shields0Urshifu (Single Strike)Urshifu (Single Strike)·shields0KingambitKingambit·shields02Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0FlorgesFlorges·shields1TogekissTogekiss·shields1Dialga (Origin)Dialga (Origin)·shields2GyaradosGyarados·shields2MewtwoMewtwo·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 13 / 13516021612 lost
Ho-OhHo-Oh·shields0Salamence (Shadow)Salamence (Shadow)·shields0Urshifu (Single Strike)Urshifu (Single Strike)·shields0KingambitKingambit·shields02Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0FlorgesFlorges·shields1TogekissTogekiss·shields1Dialga (Origin)Dialga (Origin)·shields2GyaradosGyarados·shields2MewtwoMewtwo·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 12 / 14515721713 lost
Ho-OhHo-Oh·shields0KyuremKyurem·shields0Salamence (Shadow)Salamence (Shadow)·shields0Urshifu (Single Strike)Urshifu (Single Strike)·shields0KingambitKingambit·shields02Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0FlorgesFlorges·shields1TogekissTogekiss·shields1Dialga (Origin)Dialga (Origin)·shields2GyaradosGyarados·shields2MewtwoMewtwo·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2
15 / 10 / 14513021717 lost
Ho-OhHo-Oh·shields0KyuremKyurem·shields0DragoniteDragonite·shields0Heatran (Shadow)Heatran (Shadow)·shields0Salamence (Shadow)Salamence (Shadow)·shields0Urshifu (Single Strike)Urshifu (Single Strike)·shields0KingambitKingambit·shields02Urshifu (Rapid Strike)Urshifu (Rapid Strike)·shields0Zacian (Hero)Zacian (Hero)·shields0FlorgesFlorges·shields1Landorus (Therian)Landorus (Therian)·shields1TogekissTogekiss·shields1Dialga (Origin)Dialga (Origin)·shields2GyaradosGyarados·shields2MewtwoMewtwo·shields2RhyperiorRhyperior·shields2Mamoswine (Shadow)Mamoswine (Shadow)·shields2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Kyurem (White) loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=loss, 2-shield=win. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Kyurem (White) is IV-tight. Even dropping to 15/15/14 starts losing Urshifu (Rapid Strike). Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 4 matchups at 1 shield; against a best-buddied one (L51), 1. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 28 (2026.09.08~12.01); when the season changes we re-run the full top-100 sim and update it.

⭐Best Buddy (L51) effectBB CP 5268 · L51

Best-buddying even a compromise improves every matchup and beats same-stat rivals.

Hundo record by shield count

shields 0
74W · 26L
shields 1
64W · 36L
shields 2
71W · 29L

Bottom line — attack 15 is non-negotiable (mirror CMP), IV-tight, aim high. Based on the Season 28 (2026.09.08~12.01) meta; updated when the season changes.

FAQ

Q. Do I need a hundo Kyurem (White)?
Kyurem (White) is IV-tight, so an effective hundo (or very close) is safest. From 15/15/14 you start losing Urshifu (Rapid Strike). That said, if those losses are low-pick-rate, the real impact may be small.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 28 (2026.09.08~12.01) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 28 (2026.09.08~12.01)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-10-09
✔ Calculated & analyzed by GBL Note

These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.

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Kyurem (White) IVs — Attack 15 Required (Mirror CMP) · Master League | GBL Note