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Necrozma (Dawn Wings)

Necrozma (Dawn Wings) IVs — Attack 15 Required (Mirror CMP) · Master League

💯 CP 4634 · L50 · Season 28 (2026.09.08~12.01) · Updated 2026-10-09

Got a Necrozma (Dawn Wings) you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Necrozma (Dawn Wings), attack 15 is effectively mandatory, and the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror and best buddy. (Hundo 1-shield record: 62W 38L.)

Compromise IVs
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.

Build it or not — at a glance

✅
Just build · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
Conditional · around 15/15/14
You start dropping Gyarados and similar. If you rarely face them (low real pick rate), it's fine to run.
❌
Don't build yet · Attack 14 or below
Necrozma (Dawn Wings) always loses CMP priority to the mirror at attack 14. Don't build it — wait for a better one.

🔬 Full-meta sim — all 100, who you meet & beat

1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)

62W62%38L
Palkia (Origin)435
Zacian (Crowned Sword)763
Zygarde (Complete Forme)392
Metagross597
Kyurem (White)371
Reshiram522
Xerneas575
Kyogre525
Dialga (Origin)538
Eternatus555
Ursaluna424
Kyurem (Black)387
Reshiram (Shadow)263
Lugia702
Lunala530
Zamazenta (Crowned Shield)550
Ursaluna (Shadow)522
Necrozma (Dawn Wings)500
Marshadow298
Zekrom434
Zekrom (Shadow)263
Necrozma (Dusk Mane)500
Lugia (Shadow)647
Palkia (Shadow)719
Ho-Oh761
Garchomp (Shadow)434
Metagross (Shadow)530
Groudon385
Melmetal586
Keldeo (Resolute)747
Garchomp591
Gyarados (Shadow)641
Kyogre (Shadow)453
Palkia444
Latios (Shadow)677
Keldeo (Ordinary)747
Rillaboom780
Yveltal111
Giratina (Altered) (Shadow)788
Florges663
Landorus (Therian)683
Solgaleo797
Dialga (Shadow)483
Meloetta (Aria)613
Primarina541
Dialga536
Gholdengo641
Kyurem481
Latios752
Dragonite (Shadow)552
Mewtwo (Shadow)403
Giratina (Altered)444
Groudon (Shadow)453
Hydreigon (Shadow)145
Goodra357
Ho-Oh (Shadow)705
Latias (Shadow)788
Gyarados182
Togekiss780
Tapu Lele321
Jirachi863
Latias788
Enamorus (Therian)630
Tyranitar (Shadow)114
Mewtwo346
Conkeldurr (Shadow)561
Dragonite633
Rhyperior (Shadow)434
Rhyperior374
Sylveon502
Heatran (Shadow)492
Genesect (Shock)533
Genesect (Chill)533
Raikou (Shadow)533
Baxcalibur538
Salamence (Shadow)211
Urshifu (Single Strike)114
Darkrai (Shadow)114
Kingambit373
Snorlax (Shadow)493
Hydreigon121
Volcanion536
Golisopod (Shadow)600
Urshifu (Rapid Strike)572
Tyranitar92
Heatran561
Raikou638
Golisopod611
Zapdos677
Zapdos (Shadow)636
Hippowdon (Shadow)625
Snorlax408
Annihilape627
Mamoswine (Shadow)577
Annihilape (Shadow)552
Zacian (Hero)716
Zamazenta (Hero)763
Genesect (Burn)533
Landorus (Incarnate)658
Kommo-o533
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +2W
Necrozma (Dawn Wings)⭐
Necrozma (Dusk Mane)⭐
Opp also BB (L51) · +0W
none
※ The mirror and same-stat rival return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.

Why attack 15 is mandatory — CMP

Attack decides priority. Attack 14 always loses to a same-stat rival.

vsMirror (Necrozma (Dawn Wings) vs Necrozma (Dawn Wings))
Mine (atk 14) vs Foe (atk 15)
shields0
L
250
shields1
Tie
500
shields2
Tie
500

Verdict by IV spread (Master League sim)

💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
IVs (Atk/Def/Sta)CPHPVerdictMatchups lost
15 / 15 / 154634180Perfectnone
14 / 15 / 154618180CMP lossnone
15 / 15 / 144623179Fine
GyaradosGyarados·shields0SylveonSylveon·shields1
15 / 15 / 134612178Fine
Ho-OhHo-Oh·shields0GyaradosGyarados·shields0SylveonSylveon·shields1Snorlax (Shadow)Snorlax (Shadow)·shields2
15 / 15 / 124602178Fine
Ho-OhHo-Oh·shields0GyaradosGyarados·shields0SylveonSylveon·shields1Snorlax (Shadow)Snorlax (Shadow)·shields2
15 / 14 / 154624180Fine
GyaradosGyarados·shields0SylveonSylveon·shields1
15 / 14 / 144613179Fine
Ho-OhHo-Oh·shields0GyaradosGyarados·shields0SylveonSylveon·shields1
15 / 14 / 134603178Fine
Ho-OhHo-Oh·shields0GyaradosGyarados·shields0SylveonSylveon·shields1Snorlax (Shadow)Snorlax (Shadow)·shields2
15 / 13 / 144604179Fine
Ho-OhHo-Oh·shields0GyaradosGyarados·shields0SylveonSylveon·shields1GholdengoGholdengo·shields2Snorlax (Shadow)Snorlax (Shadow)·shields2
15 / 13 / 134593178Fine
Ho-OhHo-Oh·shields0GyaradosGyarados·shields0SylveonSylveon·shields1GholdengoGholdengo·shields2Snorlax (Shadow)Snorlax (Shadow)·shields2
15 / 12 / 144594179Fine
Ho-OhHo-Oh·shields0GyaradosGyarados·shields0Metagross (Shadow)Metagross (Shadow)·shields1SylveonSylveon·shields1GholdengoGholdengo·shields2Snorlax (Shadow)Snorlax (Shadow)·shields2
15 / 10 / 144574179Fine
Ho-OhHo-Oh·shields0GyaradosGyarados·shields0LunalaLunala·shields1Metagross (Shadow)Metagross (Shadow)·shields1SylveonSylveon·shields1PalkiaPalkia·shields2GholdengoGholdengo·shields2Snorlax (Shadow)Snorlax (Shadow)·shields2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Necrozma (Dawn Wings) loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=tie, 2-shield=tie. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Necrozma (Dawn Wings) is IV-tight. Even dropping to 15/15/14 starts losing Gyarados. Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 2 matchups at 1 shield; against a best-buddied one (L51), 0. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 28 (2026.09.08~12.01); when the season changes we re-run the full top-100 sim and update it.

⭐Best Buddy (L51) effectBB CP 4689 · L51

Best-buddying even a compromise improves every matchup and beats same-stat rivals.

Hundo record by shield count

shields 0
63W · 37L
shields 1
62W · 38L
shields 2
57W · 43L

Bottom line — attack 15 is non-negotiable (mirror CMP), IV-tight, aim high. Based on the Season 28 (2026.09.08~12.01) meta; updated when the season changes.

FAQ

Q. Do I need a hundo Necrozma (Dawn Wings)?
Necrozma (Dawn Wings) is IV-tight, so an effective hundo (or very close) is safest. From 15/15/14 you start losing Gyarados. That said, if those losses are low-pick-rate, the real impact may be small.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 28 (2026.09.08~12.01) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 28 (2026.09.08~12.01)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-10-09
✔ Calculated & analyzed by GBL Note

These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.

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