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Xerneas

Xerneas IVs — Attack 15 Required (Mirror CMP) · Master League

💯 CP 4275 · L50 · Season 28 (2026.09.08~12.01) · Updated 2026-10-09

Got a Xerneas you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Xerneas, attack 15 is effectively mandatory, and the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror and best buddy. (Hundo 1-shield record: 66W 34L.)

Compromise IVs
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.

Build it or not — at a glance

✅
Just build · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
Conditional · around 15/15/14
You start dropping Meloetta (Aria) and similar. If you rarely face them (low real pick rate), it's fine to run.
❌
Don't build yet · Attack 14 or below
Xerneas always loses CMP priority to the mirror at attack 14. Don't build it — wait for a better one.

🔬 Full-meta sim — all 100, who you meet & beat

1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)

66W66%34L
Palkia (Origin)739
Zacian (Crowned Sword)329
Zygarde (Complete Forme)575
Metagross311
Kyurem (White)883
Reshiram467
Xerneas500
Kyogre402
Dialga (Origin)467
Eternatus664
Ursaluna379
Kyurem (Black)687
Reshiram (Shadow)579
Lugia361
Lunala427
Zamazenta (Crowned Shield)335
Ursaluna (Shadow)593
Necrozma (Dawn Wings)425
Marshadow680
Zekrom655
Zekrom (Shadow)607
Necrozma (Dusk Mane)333
Lugia (Shadow)536
Palkia (Shadow)714
Ho-Oh213
Garchomp (Shadow)824
Metagross (Shadow)375
Groudon563
Melmetal393
Keldeo (Resolute)687
Garchomp856
Gyarados (Shadow)726
Kyogre (Shadow)448
Palkia742
Latios (Shadow)883
Keldeo (Ordinary)687
Rillaboom375
Yveltal833
Giratina (Altered) (Shadow)883
Florges446
Landorus (Therian)448
Solgaleo284
Dialga (Shadow)894
Meloetta (Aria)502
Primarina522
Dialga883
Gholdengo357
Kyurem732
Latios883
Dragonite (Shadow)737
Mewtwo (Shadow)529
Giratina (Altered)785
Groudon (Shadow)500
Hydreigon (Shadow)796
Goodra789
Ho-Oh (Shadow)260
Latias (Shadow)778
Gyarados668
Togekiss557
Tapu Lele529
Jirachi293
Latias883
Enamorus (Therian)611
Tyranitar (Shadow)614
Mewtwo484
Conkeldurr (Shadow)815
Dragonite762
Rhyperior (Shadow)760
Rhyperior486
Sylveon675
Heatran (Shadow)465
Genesect (Shock)335
Genesect (Chill)335
Raikou (Shadow)872
Baxcalibur671
Salamence (Shadow)655
Urshifu (Single Strike)833
Darkrai (Shadow)646
Kingambit589
Snorlax (Shadow)627
Hydreigon726
Volcanion104
Golisopod (Shadow)657
Urshifu (Rapid Strike)609
Tyranitar662
Heatran404
Raikou545
Golisopod552
Zapdos473
Zapdos (Shadow)632
Hippowdon (Shadow)492
Snorlax522
Annihilape735
Mamoswine (Shadow)520
Annihilape (Shadow)684
Zacian (Hero)602
Zamazenta (Hero)805
Genesect (Burn)335
Landorus (Incarnate)639
Kommo-o840
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +2W
Xerneas⭐
Groudon (Shadow)⭐
Opp also BB (L51) · +1W
Groudon (Shadow)⭐
※ The mirror and same-stat rival return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.

Why attack 15 is mandatory — CMP

Attack decides priority. Attack 14 always loses to a same-stat rival.

vsMirror (Xerneas vs Xerneas)
Mine (atk 14) vs Foe (atk 15)
shields0
L
376
shields1
L
461
shields2
Tie
500

Verdict by IV spread (Master League sim)

💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
IVs (Atk/Def/Sta)CPHPVerdictMatchups lost
15 / 15 / 154275219Perfectnone
14 / 15 / 154259219CMP lossnone
15 / 15 / 144266218Fine
Meloetta (Aria)Meloetta (Aria)·shields1
15 / 15 / 134258217Fine
Meloetta (Aria)Meloetta (Aria)·shields1
15 / 15 / 124250216Fine
Meloetta (Aria)Meloetta (Aria)·shields1Lugia (Shadow)Lugia (Shadow)·shields2
15 / 14 / 154264219Fine
SnorlaxSnorlax·shields1
15 / 14 / 144256218Fine
Meloetta (Aria)Meloetta (Aria)·shields1SnorlaxSnorlax·shields1
15 / 14 / 134248217Fine
Meloetta (Aria)Meloetta (Aria)·shields1SnorlaxSnorlax·shields1Lugia (Shadow)Lugia (Shadow)·shields2
15 / 13 / 144245218Fine
Meloetta (Aria)Meloetta (Aria)·shields1SnorlaxSnorlax·shields1Lugia (Shadow)Lugia (Shadow)·shields2
15 / 13 / 134237217Fine
Dialga (Shadow)Dialga (Shadow)·shields0Meloetta (Aria)Meloetta (Aria)·shields1SnorlaxSnorlax·shields1Lugia (Shadow)Lugia (Shadow)·shields2
15 / 12 / 144234218Fine
Dialga (Shadow)Dialga (Shadow)·shields0Meloetta (Aria)Meloetta (Aria)·shields1SnorlaxSnorlax·shields1Lugia (Shadow)Lugia (Shadow)·shields2
15 / 10 / 144213218Fine
Zamazenta (Crowned Shield)Zamazenta (Crowned Shield)·shields0Dialga (Shadow)Dialga (Shadow)·shields0Golisopod (Shadow)Golisopod (Shadow)·shields0Meloetta (Aria)Meloetta (Aria)·shields1Mewtwo (Shadow)Mewtwo (Shadow)·shields1SnorlaxSnorlax·shields1Lugia (Shadow)Lugia (Shadow)·shields2Kyogre (Shadow)Kyogre (Shadow)·shields2MewtwoMewtwo·shields2Heatran (Shadow)Heatran (Shadow)·shields2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Xerneas loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=loss, 2-shield=tie. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Xerneas is IV-tight. Even dropping to 15/15/14 starts losing Meloetta (Aria). Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 2 matchups at 1 shield; against a best-buddied one (L51), 1. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 28 (2026.09.08~12.01); when the season changes we re-run the full top-100 sim and update it.

⭐Best Buddy (L51) effectBB CP 4326 · L51

Best-buddying even a compromise improves every matchup and beats same-stat rivals.

Hundo record by shield count

shields 0
66W · 34L
shields 1
66W · 34L
shields 2
69W · 31L

Bottom line — attack 15 is non-negotiable (mirror CMP), IV-tight, aim high. Based on the Season 28 (2026.09.08~12.01) meta; updated when the season changes.

FAQ

Q. Do I need a hundo Xerneas?
Xerneas is IV-tight, so an effective hundo (or very close) is safest. From 15/15/14 you start losing Meloetta (Aria). That said, if those losses are low-pick-rate, the real impact may be small.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 28 (2026.09.08~12.01) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 28 (2026.09.08~12.01)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-10-09
✔ Calculated & analyzed by GBL Note

These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.

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Xerneas IVs — Attack 15 Required (Mirror CMP) · Master League | GBL Note