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Zamazenta (Crowned Shield)

Zamazenta (Crowned Shield) IVs — Attack 15 Required · Line 15/15/14 (Master League)

💯 CP 4717 · L50 · Season 28 (2026.09.08~12.01) · Updated 2026-10-09

Got a Zamazenta (Crowned Shield) you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Zamazenta (Crowned Shield), attack 15 is effectively mandatory, and the compromise line is about 15/15/14. Below is the result of running the Master top 100 through a battle simulator, plus the mirror and best buddy. (Hundo 1-shield record: 66W 34L.)

Compromise IVs
15/15/14
At L50, at or above this the win/loss matchups match a hundo.

Build it or not — at a glance

✅
Just build · 15/15/14 or better
Win/loss matchups are effectively identical to a hundo. Just power it up.
⚠️
Conditional · around 15/15/13
You start dropping Golisopod and similar. If you rarely face them (low real pick rate), it's fine to run.
❌
Don't build yet · Attack 14 or below
Zamazenta (Crowned Shield) always loses CMP priority to the mirror at attack 14. Don't build it — wait for a better one.

🔬 Full-meta sim — all 100, who you meet & beat

1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)

66W66%34L
Palkia (Origin)580
Zacian (Crowned Sword)416
Zygarde (Complete Forme)667
Metagross427
Kyurem (White)534
Reshiram514
Xerneas664
Kyogre282
Dialga (Origin)710
Eternatus592
Ursaluna520
Kyurem (Black)673
Reshiram (Shadow)263
Lugia606
Lunala459
Zamazenta (Crowned Shield)500
Ursaluna (Shadow)344
Necrozma (Dawn Wings)450
Marshadow228
Zekrom630
Zekrom (Shadow)592
Necrozma (Dusk Mane)469
Lugia (Shadow)679
Palkia (Shadow)540
Ho-Oh414
Garchomp (Shadow)895
Metagross (Shadow)206
Groudon383
Melmetal592
Keldeo (Resolute)188
Garchomp615
Gyarados (Shadow)586
Kyogre (Shadow)589
Palkia266
Latios (Shadow)566
Keldeo (Ordinary)202
Rillaboom598
Yveltal656
Giratina (Altered) (Shadow)687
Florges725
Landorus (Therian)881
Solgaleo282
Dialga (Shadow)687
Meloetta (Aria)500
Primarina494
Dialga708
Gholdengo384
Kyurem751
Latios601
Dragonite (Shadow)887
Mewtwo (Shadow)583
Giratina (Altered)774
Groudon (Shadow)421
Hydreigon (Shadow)684
Goodra667
Ho-Oh (Shadow)468
Latias (Shadow)592
Gyarados494
Togekiss644
Tapu Lele604
Jirachi296
Latias632
Enamorus (Therian)719
Tyranitar (Shadow)667
Mewtwo494
Conkeldurr (Shadow)290
Dragonite647
Rhyperior (Shadow)352
Rhyperior347
Sylveon589
Heatran (Shadow)98
Genesect (Shock)713
Genesect (Chill)786
Raikou (Shadow)592
Baxcalibur710
Salamence (Shadow)910
Urshifu (Single Strike)540
Darkrai (Shadow)684
Kingambit601
Snorlax (Shadow)531
Hydreigon624
Volcanion116
Golisopod (Shadow)595
Urshifu (Rapid Strike)189
Tyranitar690
Heatran114
Raikou673
Golisopod502
Zapdos598
Zapdos (Shadow)690
Hippowdon (Shadow)670
Snorlax580
Annihilape500
Mamoswine (Shadow)774
Annihilape (Shadow)295
Zacian (Hero)731
Zamazenta (Hero)867
Genesect (Burn)595
Landorus (Incarnate)881
Kommo-o684
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +4W
Zamazenta (Crowned Shield)⭐
Meloetta (Aria)⭐
Gyarados⭐
Mewtwo⭐
Opp also BB (L51) · +0W
none
※ The mirror and same-stat rival return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.

Why attack 15 is mandatory — CMP

Attack decides priority. Attack 14 always loses to a same-stat rival.

vsMirror (Zamazenta (Crowned Shield) vs Zamazenta (Crowned Shield))
Mine (atk 14) vs Foe (atk 15)
shields0
L
228
shields1
L
300
shields2
L
205

Verdict by IV spread (Master League sim)

💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
IVs (Atk/Def/Sta)CPHPVerdictMatchups lost
15 / 15 / 154717173Perfectnone
14 / 15 / 154699173CMP loss
Kyogre (Shadow)Kyogre (Shadow)·shields1
15 / 15 / 144705173Battle-equalnone
15 / 15 / 134694172Fine
GolisopodGolisopod·shields1Hippowdon (Shadow)Hippowdon (Shadow)·shields1
15 / 15 / 124682171Fine
LugiaLugia·shields1GolisopodGolisopod·shields1Hippowdon (Shadow)Hippowdon (Shadow)·shields1Meloetta (Aria)Meloetta (Aria)·shields2
15 / 14 / 154709173Fine
Hippowdon (Shadow)Hippowdon (Shadow)·shields1Mamoswine (Shadow)Mamoswine (Shadow)·shields1
15 / 14 / 144697173Fine
Hippowdon (Shadow)Hippowdon (Shadow)·shields1Mamoswine (Shadow)Mamoswine (Shadow)·shields1
15 / 14 / 134686172Fine
GolisopodGolisopod·shields1Hippowdon (Shadow)Hippowdon (Shadow)·shields1Mamoswine (Shadow)Mamoswine (Shadow)·shields1
15 / 13 / 144690173Fine
Hippowdon (Shadow)Hippowdon (Shadow)·shields1Mamoswine (Shadow)Mamoswine (Shadow)·shields1
15 / 13 / 134678172Fine
GolisopodGolisopod·shields1Hippowdon (Shadow)Hippowdon (Shadow)·shields1Mamoswine (Shadow)Mamoswine (Shadow)·shields1
15 / 12 / 144682173Fine
LugiaLugia·shields1Hippowdon (Shadow)Hippowdon (Shadow)·shields1Mamoswine (Shadow)Mamoswine (Shadow)·shields1
15 / 10 / 144667173Fine
LugiaLugia·shields1GolisopodGolisopod·shields1Hippowdon (Shadow)Hippowdon (Shadow)·shields1Mamoswine (Shadow)Mamoswine (Shadow)·shields1PrimarinaPrimarina·shields2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Zamazenta (Crowned Shield) loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=loss, 2-shield=loss. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Down to 15/15/14, win/loss matches a hundo. Below that, at 15/15/13, you begin losing Golisopod — that's the breakpoint line.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 4 matchups at 1 shield; against a best-buddied one (L51), 0. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 28 (2026.09.08~12.01); when the season changes we re-run the full top-100 sim and update it.

⭐Best Buddy (L51) effectBB CP 4773 · L51

Best-buddying even a compromise improves every matchup and beats same-stat rivals.

Hundo record by shield count

shields 0
63W · 37L
shields 1
66W · 34L
shields 2
53W · 47L

Bottom line — attack 15 is non-negotiable (mirror CMP), compromise line 15/15/14. Based on the Season 28 (2026.09.08~12.01) meta; updated when the season changes.

FAQ

Q. Do I need a hundo Zamazenta (Crowned Shield)?
No. Down to 15/15/14, win/loss matchups are effectively identical to a hundo. At or above that, just power it up.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 28 (2026.09.08~12.01) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 28 (2026.09.08~12.01)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-10-09
✔ Calculated & analyzed by GBL Note

These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.

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