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PsychicCharged Move

Synchronoise — PvP Stats · Counts · Users

싱크로노이즈 · シンクロノイズ · 同步干擾
Power
80
#97 of 226
Energy cost
50
DPE · damage per energy
1.6
#140 of 226
Effect
None

Synchronoise — counts by fast move

Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.

Fast moveGain / turnsCounts (1st·2nd·3rd)First use in
Psycho Cut+9 / 2T6·6·512T6s
Low Kick+8 / 2T7·6·614T7s
Charge Beam+11 / 3T5·5·415T7.5s
Magical Leaf+10 / 3T5·5·515T7.5s
Confusion+14 / 4T4·4·316T8s
Water Gun+3 / 1T17·17·1617T8.5s
Charm+8 / 3T7·6·621T10.5s

Meta Pokémon running Synchronoise

No top-ranked Pokémon runs this move in its recommended moveset this season.

Psychic-type move effectiveness

Super effective ×1.6FightingPoison
Not very effective ×0.625PsychicSteel
Double resisted ×0.39Dark

4 Pokémon that learn Synchronoise

Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page. ★ = legacy (Elite TM / event-exclusive)

GolduckSmeargleGardevoir★Gallade★

Other Psychic-type Charged Moves

Psychic FangsPsyshockLuster PurgeMirror CoatPsycho BoostFuture SightMist BallPsybeamPsychicPsystrike

How are these numbers calculated?

Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.

322 moves · PvPoke gamemaster 2026-10-04