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PsychicCharged MoveRaids · Gyms

Synchronoise — Raid stats, DPS & best users

싱크로노이즈 · シンクロノイズ · 同步干擾
Power
80
#117 of 225
Energy cost
50
2-bar
Duration
2.5s
Damage lands at 0.75s
DPS · power per second
32
#115 of 225
DPE · power per energy
1.6
#100 of 225

Raid stats vs. battle stats

The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.

PowerEnergy costSpeed
Raids · Gyms80502-bar2.5s
Battle League8050Instant

See battle counts and users →

Synchronoise — Pokémon that hit hardest with it

Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 9 of 9 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)

RankPokémonPaired Fast MoveOne cycleCycle DPS
1Mega GalladeMega Gallade★Confusion4 fast + 1 charged · 8.5s26.7
2Mega GardevoirMega Gardevoir★Confusion4 fast + 1 charged · 8.5s26.7
3Shadow GalladeShadow Gallade★Confusion4 fast + 1 charged · 8.5s23.8
4Shadow GardevoirShadow Gardevoir★Confusion4 fast + 1 charged · 8.5s23.8
5GalladeGallade★Confusion4 fast + 1 charged · 8.5s19.9
6GardevoirGardevoir★Confusion4 fast + 1 charged · 8.5s19.9
7Shadow GolduckShadow GolduckConfusion4 fast + 1 charged · 8.5s16.2
8GolduckGolduckConfusion4 fast + 1 charged · 8.5s13.4
9SmeargleSmeargleLock On5 fast + 1 charged · 5s4.2

Synchronoise — in the raid attacker tiers

No recommended moveset in the current raid attacker tiers (top 30 per type) uses this move.

Psychic-type move effectiveness

Super effective ×1.6FightingPoison
Not very effective ×0.625PsychicSteel
Double resisted ×0.39Dark

Other Psychic-type Charged Moves — raid stats

MovePowerDurationEnergy costDPSDPE
Luster Purge1001.5s10066.71
Mist Ball1052s10052.51.05
Future Sight1152.5s100461.15
Psystrike952.5s50381.9
Synchronoise802.5s50321.6
Psychic953s5031.71.9
Psychic Fangs251s33250.76
Mirror Coat602.5s50241.2
Psyshock602.5s33241.82
Psybeam653s5021.71.3
Psycho Boost704s5017.51.4

How are these numbers calculated?

Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.

319 raid moves · game data 2026-10-08