The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy gain | Speed | |
|---|---|---|---|
| Raids · Gyms | 2 | +10 | 0.5s |
| Battle League | 1 | +5 | 1 turn (0.5s) |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 15 of 15 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Charged Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Thunder Cage★ | 10 fast + 1 charged · 8.5s | 31.3 | |
| 2 | Meteor Beam★ | 10 fast + 1 charged · 7s | 27.3 | |
| 3 | Hyper Beam | 10 fast + 1 charged · 9s | 26.9 | |
| 4 | Meteor Beam★ | 10 fast + 1 charged · 7s | 23.3 | |
| 5 | Hyper Beam | 10 fast + 1 charged · 9s | 23.0 | |
| 6 | Hyper Beam | 10 fast + 1 charged · 9s | 21.3 | |
| 7 | Blizzard | 10 fast + 1 charged · 8s | 18.5 | |
| 8 | Hyper Beam | 10 fast + 1 charged · 9s | 17.2 | |
| 9 | Stone Edge | 10 fast + 1 charged · 7.5s | 16.5 | |
| 10 | Blizzard | 10 fast + 1 charged · 8s | 14.6 | |
| 11 | Gunk Shot | 10 fast + 1 charged · 8s | 13.4 | |
| 12 | Hyper Beam | 10 fast + 1 charged · 9s | 13.3 | |
| 13 | Stone Edge | 10 fast + 1 charged · 7.5s | 12.8 | |
| 14 | Hyper Beam | 10 fast + 1 charged · 9s | 11.6 | |
| 15 | Giga Impact | 10 fast + 1 charged · 9.5s | 6.0 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Type · rank | Pokémon | Paired Charged Move | DPS |
|---|---|---|---|
| Rock#2 | Meteor Beam | 27.3 | |
| Electric#6 | Thunder Cage | 31.3 | |
| Rock#7 | Meteor Beam | 23.3 | |
| Normal#8 | Hyper Beam | 26.9 | |
| Normal#12 | Hyper Beam | 23.0 | |
| Ice#14 | Blizzard | 18.5 | |
| Ice#15 | Blizzard | 21.6 | |
| Normal#17 | Hyper Beam | 21.3 | |
| Grass#18 | Solar Beam | 23.2 | |
| Ice#28 | Blizzard | 18.5 |
| Move | Power | Duration | Energy gain | DPS | EPS |
|---|---|---|---|---|---|
| Pound | 6 | 0.5s | +5 | 12 | 10 |
| Scratch | 6 | 0.5s | +4 | 12 | 8 |
| Cut | 5 | 0.5s | +5 | 10 | 10 |
| Quick Attack | 10 | 1s | +13 | 10 | 13 |
| Tackle | 5 | 0.5s | +5 | 10 | 10 |
| Take Down | 7 | 1s | +8 | 7 | 8 |
| Lock On | 2 | 0.5s | +10 | 4 | 20 |
| Present | 6 | 1.5s | +23 | 4 | 15.3 |
| Yawn | 0 | 1.5s | +13 | 0 | 8.7 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08