The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy gain | Speed | |
|---|---|---|---|
| Raids · Gyms | 5 | +5 | 0.5s |
| Battle League | 3 | +2 | 1 turn (0.5s) |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 6 of 6 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Charged Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Psychic | 10 fast + 1 charged · 8s | 15.1 | |
| 2 | X-Scissor | 7 fast + 1 charged · 5s | 9.0 | |
| 3 | Leaf Blade | 7 fast + 1 charged · 6s | 8.2 | |
| 4 | X-Scissor | 7 fast + 1 charged · 5s | 8.0 | |
| 5 | Giga Impact | 20 fast + 1 charged · 14.5s | 6.0 | |
| 6 | Grass Knot | 10 fast + 1 charged · 7.5s | 4.9 |
No recommended moveset in the current raid attacker tiers (top 30 per type) uses this move.
| Move | Power | Duration | Energy gain | DPS | EPS |
|---|---|---|---|---|---|
| Pound | 6 | 0.5s | +5 | 12 | 10 |
| Scratch | 6 | 0.5s | +4 | 12 | 8 |
| Cut | 5 | 0.5s | +5 | 10 | 10 |
| Quick Attack | 10 | 1s | +13 | 10 | 13 |
| Tackle | 5 | 0.5s | +5 | 10 | 10 |
| Take Down | 7 | 1s | +8 | 7 | 8 |
| Lock On | 2 | 0.5s | +10 | 4 | 20 |
| Present | 6 | 1.5s | +23 | 4 | 15.3 |
| Yawn | 0 | 1.5s | +13 | 0 | 8.7 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08