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Garchomp IV Compromise — How Far Can You Go in Master League?

💯 CP 4479 · L50 · 시즌 27 (2026.06.02~09.09) · 更新 2026-09-01

Got a Garchomp you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Garchomp, the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror and best buddy. (Hundo 1-shield record: 58W 42L.)

妥協個體值
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.

要不要升 — 一眼看懂

直接升 · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
有條件 · around 15/15/13
You start dropping Latios (Shadow) and similar. If you rarely face them (low real pick rate), it's fine to run.
先別升 · Low IVs (multiple cuts)
You lose several key matchups. Unless you need it now, wait for a better spread.

🔬 全環境100種完整模擬 — 遭遇並戰勝的對手

與大師聯盟前100名依護盾1對1對戰的結果。綠=勝,紅=負。(評分500=平手,越高越輕鬆)

5858%42
蒼響(劍之王)413
帕路奇亞(起源)687
巨金怪586
酋雷姆(白)687
露奈雅拉352
哲爾尼亞斯305
帝牙盧卡(起源)645
萊希拉姆687
藏瑪然特(盾之王)384
酋雷姆(黑)701
蓋歐卡347
捷克羅姆687
瑪夏多389
暗影萊希拉姆636
無極汰那470
暗影帕路奇亞350
洛奇亞242
暗影巨金怪800
暗影洛奇亞307
暗影烈咬陸鯊500
奈克洛茲瑪(拂曉之翼)433
伊裴爾塔爾468
烈咬陸鯊500
鳳王537
基格爾德(完全體)528
美洛耶塔 (Aria)360
帕路奇亞558
拉帝歐斯535
暗影拉帝歐斯348
暗影蓋歐卡480
奈克洛茲瑪(黃昏之鬃)828
暗影暴鯉龍451
固拉多347
賽富豪847
暗影超夢528
花潔夫人130
索爾迦雷歐704
美錄梅塔643
凱路迪歐 (Resolute)492
暗影拉帝亞斯530
帝牙盧卡645
暗影帝牙盧卡586
暗影三首惡龍509
基拉祈607
超夢570
波克基斯176
暗影棄世猴720
酋雷姆254
西獅海壬389
拉帝亞斯607
卡璞・蝶蝶394
暗影快龍337
黏美龍654
凱路迪歐 (Ordinary)492
暗影班基拉斯561
仙子伊布154
土地雲(靈獸)532
暴鯉龍427
棄世猴390
暗影固拉多480
暗影鳳王419
波爾凱尼恩875
快龍687
武道熊師(一擊流)509
三首惡龍631
暗影席多藍恩828
暗影雷公760
超甲狂犀791
戟脊龍739
騎拉帝納(起源)509
武道熊師(連擊流)577
暗影閃電鳥741
暗影超甲狂犀753
眷戀雲(靈獸)159
暗影騎拉帝納 (Altered)498
雷公819
班基拉斯643
暗影修建老匠607
暗影暴飛龍381
席多藍恩866
超夢 (Armored)615
閃電鳥631
紙御劍563
具甲武者640
比克提尼800
蒼響(歷戰勇者)343
騎拉帝納 (Altered)436
河馬獸680
吃吼霸542
卡璞・哞哞407
暗影河馬獸673
修建老匠678
卡璞・鰭鰭420
藏瑪然特(歷戰勇者)341
暗影土地雲(化身)779
烈空坐718
杖尾鱗甲龍784
土地雲(化身)636
蓋諾賽克特 (Chill)443
洗翠冰岩怪283
⭐ 最佳夥伴(L51)效果 — 新增戰勝對手
升最佳夥伴後新增戰勝的對手。結果取決於對手是否也升最佳夥伴,故兩種情況都顯示。
對手未BP (L50) · +3
暗影烈咬陸鯊
烈咬陸鯊
暗影騎拉帝納 (Altered)
對手也BP (L51) · +0
※ 鏡像·同種族值對手(蓋歐卡)在對手也升最佳夥伴時回到平手(雙方L51)。也就是說最佳夥伴只有在對手未升時才能贏鏡像。

為何攻擊15必須 — 同時放招(CMP)

攻擊種族值決定優先權。攻14必輸給同種族值對手。

vs鏡像(固拉多對決)
我方 攻14 vs 對手 攻15
護盾0
500
護盾1
248
護盾2
356

各個體值判定(大師實測模擬)

個體值(攻/防/HP)CPHP判定落敗對手
15 / 15 / 154479213實質100
14 / 15 / 154463213妥協
15 / 15 / 144470212妥協
15 / 15 / 134461211妥協
暗影拉帝歐斯暗影拉帝歐斯·護盾2
15 / 15 / 124452210妥協
拉帝亞斯拉帝亞斯·護盾0武道熊師(一擊流)武道熊師(一擊流)·護盾0暗影拉帝歐斯暗影拉帝歐斯·護盾2
15 / 14 / 154468213妥協
騎拉帝納(起源)騎拉帝納(起源)·護盾1班基拉斯班基拉斯·護盾2
15 / 14 / 144459212妥協
騎拉帝納(起源)騎拉帝納(起源)·護盾1班基拉斯班基拉斯·護盾2
15 / 14 / 134451211妥協
武道熊師(一擊流)武道熊師(一擊流)·護盾0騎拉帝納(起源)騎拉帝納(起源)·護盾1暗影拉帝歐斯暗影拉帝歐斯·護盾2班基拉斯班基拉斯·護盾2
15 / 13 / 144449212妥協
伊裴爾塔爾伊裴爾塔爾·護盾0武道熊師(一擊流)武道熊師(一擊流)·護盾0騎拉帝納(起源)騎拉帝納(起源)·護盾1班基拉斯班基拉斯·護盾2
15 / 13 / 134440211妥協
伊裴爾塔爾伊裴爾塔爾·護盾0拉帝亞斯拉帝亞斯·護盾0暗影鳳王暗影鳳王·護盾0武道熊師(一擊流)武道熊師(一擊流)·護盾0騎拉帝納(起源)騎拉帝納(起源)·護盾1暗影拉帝歐斯暗影拉帝歐斯·護盾2班基拉斯班基拉斯·護盾2
15 / 12 / 144438212妥協
伊裴爾塔爾伊裴爾塔爾·護盾0武道熊師(一擊流)武道熊師(一擊流)·護盾0騎拉帝納(起源)騎拉帝納(起源)·護盾1班基拉斯班基拉斯·護盾2
15 / 10 / 144416212妥協
伊裴爾塔爾伊裴爾塔爾·護盾0基格爾德(完全體)基格爾德(完全體)·護盾01拉帝亞斯拉帝亞斯·護盾0暗影鳳王暗影鳳王·護盾0武道熊師(一擊流)武道熊師(一擊流)·護盾01騎拉帝納(起源)騎拉帝納(起源)·護盾1班基拉斯班基拉斯·護盾2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Garchomp loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=tie, 1-shield=loss, 2-shield=loss. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Garchomp is IV-tight. Even dropping to 15/15/13 starts losing Latios (Shadow). Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 3 matchups at 1 shield; against a best-buddied one (L51), 0. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for 시즌 27 (2026.06.02~09.09); when the season changes we re-run the full top-100 sim and update it.

最佳夥伴(L51)效果BB CP 4532 · L51

妥協個體只要升最佳夥伴,所有對戰皆改善,還能贏過同種族值對手。

100%的護盾別戰績

護盾 0
58 · 42
護盾 1
58 · 42
護盾 2
57 · 43

Bottom line — IV-tight, aim high. Based on the 시즌 27 (2026.06.02~09.09) meta; updated when the season changes.

常見問題

Q. Do I need a hundo Garchomp?
Garchomp is IV-tight, so an effective hundo (or very close) is safest. From 15/15/13 you start losing Latios (Shadow). That said, if those losses are low-pick-rate, the real impact may be small.
Q. Which stat should I prioritize?
From the full top-100 sim, the line 15/15/15 is safe; below it you begin losing Latios (Shadow).
Q. How long does this hold?
It's the 시즌 27 (2026.06.02~09.09) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
分析方法

此判定以開源PvPoke對戰引擎,將各個體值對大師聯盟前100名、護盾0·1·2的所有情境完整模擬得出。若與100%相比無任何對戰勝負改變則為「準100」,連數值·CP都相同則為「實質100」,若有對手落敗則為「妥協」。

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