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Ho-Oh IV Compromise — How Far Can You Go in Master League?

💯 CP 4367 · L50 · 시즌 27 (2026.06.02~09.09) · 更新 2026-09-01

Got a Ho-Oh you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Ho-Oh, the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror and best buddy. (Hundo 1-shield record: 46W 54L.)

妥協個體值
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.

要不要升 — 一眼看懂

直接升 · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
有條件 · around 15/15/14
You start dropping Gyarados and similar. If you rarely face them (low real pick rate), it's fine to run.
先別升 · Low IVs (multiple cuts)
You lose several key matchups. Unless you need it now, wait for a better spread.

🔬 全環境100種完整模擬 — 遭遇並戰勝的對手

與大師聯盟前100名依護盾1對1對戰的結果。綠=勝,紅=負。(評分500=平手,越高越輕鬆)

4646%54
蒼響(劍之王)677
帕路奇亞(起源)105
巨金怪640
酋雷姆(白)243
露奈雅拉601
哲爾尼亞斯760
帝牙盧卡(起源)279
萊希拉姆97
藏瑪然特(盾之王)585
酋雷姆(黑)243
蓋歐卡152
捷克羅姆122
瑪夏多651
暗影萊希拉姆125
無極汰那443
暗影帕路奇亞134
洛奇亞440
暗影巨金怪653
暗影洛奇亞445
暗影烈咬陸鯊580
奈克洛茲瑪(拂曉之翼)286
伊裴爾塔爾463
烈咬陸鯊462
鳳王500
基格爾德(完全體)297
美洛耶塔 (Aria)580
帕路奇亞105
拉帝歐斯194
暗影拉帝歐斯206
暗影蓋歐卡179
奈克洛茲瑪(黃昏之鬃)635
暗影暴鯉龍195
固拉多651
賽富豪661
暗影超夢533
花潔夫人488
索爾迦雷歐638
美錄梅塔664
凱路迪歐 (Resolute)549
暗影拉帝亞斯212
帝牙盧卡296
暗影帝牙盧卡361
暗影三首惡龍240
基拉祈679
超夢617
波克基斯721
暗影棄世猴661
酋雷姆483
西獅海壬177
拉帝亞斯465
卡璞・蝶蝶635
暗影快龍188
黏美龍137
凱路迪歐 (Ordinary)562
暗影班基拉斯141
仙子伊布776
土地雲(靈獸)266
暴鯉龍502
棄世猴604
暗影固拉多591
暗影鳳王500
波爾凱尼恩450
快龍588
武道熊師(一擊流)315
三首惡龍531
暗影席多藍恩677
暗影雷公250
超甲狂犀147
戟脊龍572
騎拉帝納(起源)438
武道熊師(連擊流)131
暗影閃電鳥389
暗影超甲狂犀170
眷戀雲(靈獸)781
暗影騎拉帝納 (Altered)157
雷公258
班基拉斯121
暗影修建老匠677
暗影暴飛龍507
席多藍恩739
超夢 (Armored)486
閃電鳥271
紙御劍960
具甲武者713
比克提尼467
蒼響(歷戰勇者)557
騎拉帝納 (Altered)370
河馬獸237
吃吼霸120
卡璞・哞哞723
暗影河馬獸284
修建老匠630
卡璞・鰭鰭572
藏瑪然特(歷戰勇者)638
暗影土地雲(化身)502
烈空坐526
杖尾鱗甲龍609
土地雲(化身)572
蓋諾賽克特 (Chill)947
洗翠冰岩怪193
⭐ 最佳夥伴(L51)效果 — 新增戰勝對手
升最佳夥伴後新增戰勝的對手。結果取決於對手是否也升最佳夥伴,故兩種情況都顯示。
對手未BP (L50) · +3
鳳王
暗影快龍
暗影鳳王
對手也BP (L51) · +0
※ 鏡像·同種族值對手(蓋歐卡)在對手也升最佳夥伴時回到平手(雙方L51)。也就是說最佳夥伴只有在對手未升時才能贏鏡像。

為何攻擊15必須 — 同時放招(CMP)

攻擊種族值決定優先權。攻14必輸給同種族值對手。

vs鏡像(固拉多對決)
我方 攻14 vs 對手 攻15
護盾0
317
護盾1
408
護盾2
541

各個體值判定(大師實測模擬)

個體值(攻/防/HP)CPHP判定落敗對手
15 / 15 / 154367192實質100
14 / 15 / 154350192妥協
暗影鳳王暗影鳳王·護盾0鳳王鳳王·護盾2
15 / 15 / 144358191妥協
暴鯉龍暴鯉龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2
15 / 15 / 134348190妥協
暴鯉龍暴鯉龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2
15 / 15 / 124339189妥協
暴鯉龍暴鯉龍·護盾1暗影暴飛龍暗影暴飛龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2
15 / 14 / 154359192妥協
暴鯉龍暴鯉龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1
15 / 14 / 144349191妥協
暴鯉龍暴鯉龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2
15 / 14 / 134340190妥協
暴鯉龍暴鯉龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2
15 / 13 / 144341191妥協
暴鯉龍暴鯉龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2
15 / 13 / 134331190妥協
暴鯉龍暴鯉龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2
15 / 12 / 144333191妥協
暴鯉龍暴鯉龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2
15 / 10 / 144316191妥協
暗影洛奇亞暗影洛奇亞·護盾0暴鯉龍暴鯉龍·護盾1暗影暴飛龍暗影暴飛龍·護盾1暗影土地雲(化身)暗影土地雲(化身)·護盾1蒼響(歷戰勇者)蒼響(歷戰勇者)·護盾2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Ho-Oh loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=loss, 2-shield=win. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Ho-Oh is IV-tight. Even dropping to 15/15/14 starts losing Gyarados. Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 3 matchups at 1 shield; against a best-buddied one (L51), 0. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for 시즌 27 (2026.06.02~09.09); when the season changes we re-run the full top-100 sim and update it.

最佳夥伴(L51)效果BB CP 4420 · L51

妥協個體只要升最佳夥伴,所有對戰皆改善,還能贏過同種族值對手。

100%的護盾別戰績

護盾 0
52 · 48
護盾 1
46 · 54
護盾 2
30 · 70

Bottom line — IV-tight, aim high. Based on the 시즌 27 (2026.06.02~09.09) meta; updated when the season changes.

常見問題

Q. Do I need a hundo Ho-Oh?
Ho-Oh is IV-tight, so an effective hundo (or very close) is safest. From 15/15/14 you start losing Gyarados. That said, if those losses are low-pick-rate, the real impact may be small.
Q. Which stat should I prioritize?
From the full top-100 sim, the line 15/15/15 is safe; below it you begin losing Gyarados.
Q. How long does this hold?
It's the 시즌 27 (2026.06.02~09.09) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
分析方法

此判定以開源PvPoke對戰引擎,將各個體值對大師聯盟前100名、護盾0·1·2的所有情境完整模擬得出。若與100%相比無任何對戰勝負改變則為「準100」,連數值·CP都相同則為「實質100」,若有對手落敗則為「妥協」。

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