Got a Kyurem (Black) you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.
For Kyurem (Black), attack 15 is effectively mandatory, and the IVs are tight, so a high catch is safest. Below is the result of running the Master top 100 through a battle simulator, plus the mirror, the same-stat rival, and best buddy. (Hundo 1-shield record: 44W 56L.)
Compromise IVs
15/15/15
IV-tight — an effective hundo is safest. See the verdict below.
Build it or not — at a glance
✅
Just build · 15/15/15 (effective hundo)
This Pokémon is IV-tight — aim for an effective hundo (or very close).
⚠️
Conditional · around 15/15/14
You start dropping Palkia (Shadow) and similar. If you rarely face them (low real pick rate), it's fine to run.
❌
Don't build yet · Attack 14 or below
Kyurem (Black) always loses CMP priority to the mirror and Kyurem (White) at attack 14. Don't build it — wait for a better one.
🔬 Full-meta sim — all 100, who you meet & beat
1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)
44W44%56L
377
306
580
372
350
372
312
850
355
428
525
500
437
791
405
326
324
612
228
418
437
402
750
502
756
363
462
610
320
194
298
255
814
589
409
226
637
708
424
377
520
320
459
594
869
385
431
341
348
393
522
525
529
410
451
768
348
644
518
621
370
328
104
261
603
271
337
545
614
371
441
462
462
580
343
435
490
667
360
667
502
795
612
850
221
449
660
694
745
683
623
619
564
467
550
338
740
462
628
532
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +2W
⭐
⭐
Opp also BB (L51) · +0W
none
※ The mirror and same-stat rival (Kyurem (White)) return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.
Why attack 15 is mandatory — CMP
Attack decides priority. Attack 14 always loses to a same-stat rival.
vsMirror (Kyurem (Black) vs Kyurem (Black))
Mine (atk 14) vs Foe (atk 15)
shields0
L
311
shields1
L
488
shields2
Tie
500
vsvs rival · Kyurem (White)
Mine (atk 14) vs Foe (atk 15)
shields0
L
355
shields1
L
350
shields2
L
438
Verdict by IV spread (Master League sim)
💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Kyurem (Black) loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=loss, 2-shield=tie. In a mirror-heavy meta, attack 15 is effectively mandatory.
Where win/loss starts to split
Kyurem (Black) is IV-tight. Even dropping to 15/15/14 starts losing Palkia (Shadow). Across the full top-100 sim, small stat cuts cross breakpoints and flip matchups, so a high-IV catch is the safer play here.
Best Buddy — depends on whether the opponent is too
Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 2 matchups at 1 shield; against a best-buddied one (L51), 0. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.
Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 28 (2026.09.08~12.01); when the season changes we re-run the full top-100 sim and update it.
⭐Best Buddy (L51) effectBB CP 5268 · L51
Best-buddying even a compromise improves every matchup and beats same-stat rivals.
Hundo record by shield count
shields 0
68W · 32L
shields 1
44W · 56L
shields 2
54W · 46L
Bottom line — attack 15 is non-negotiable (mirror CMP), IV-tight, aim high. Based on the Season 28 (2026.09.08~12.01) meta; updated when the season changes.
FAQ
Q. Do I need a hundo Kyurem (Black)?
Kyurem (Black) is IV-tight, so an effective hundo (or very close) is safest. From 15/15/14 you start losing Palkia (Shadow). That said, if those losses are low-pick-rate, the real impact may be small.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 28 (2026.09.08~12.01) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 28 (2026.09.08~12.01)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-10-09
✔ Calculated & analyzed by GBL Note
These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.