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Shadow Zekrom

Shadow Zekrom IVs — Attack 15 Required · Line 15/15/14 (Master League)

💯 CP 4565 · L50 · Season 28 (2026.09.08~12.01) · Updated 2026-10-10

Got a Shadow Zekrom you've been scraping XL for, and it didn't come out 100%? Before you power up — 30 seconds. We simulated the entire Master top 100 to see whether that spread is fine to build.

For Shadow Zekrom, attack 15 is effectively mandatory, and the compromise line is about 15/15/14. Below is the result of running the Master top 100 through a battle simulator, plus the mirror, the same-stat rival, and best buddy. (Hundo 1-shield record: 50W 50L.)

Compromise IVs
15/15/14
At L50, at or above this the win/loss matchups match a hundo.

Build it or not — at a glance

✅
Just build · 15/15/14 or better
Win/loss matchups are effectively identical to a hundo. Just power it up.
⚠️
Conditional · around 15/15/13
You start dropping Mewtwo (Shadow) and similar. If you rarely face them (low real pick rate), it's fine to run.
❌
Don't build yet · Attack 14 or below
Shadow Zekrom always loses CMP priority to the mirror and Shadow Reshiram at attack 14. Don't build it — wait for a better one.

🔬 Full-meta sim — all 100, who you meet & beat

1-on-1 battles vs the Master League top 100, per shield. Green = win, red = loss. (Rating 500 = even; higher = more comfortable.)

50W50%50L
Palkia (Origin)406
Zacian (Crowned Sword)358
Zygarde (Complete Forme)570
Metagross801
Kyurem (White)371
Reshiram500
Xerneas392
Kyogre801
Dialga (Origin)285
Eternatus605
Ursaluna257
Kyurem (Black)562
Reshiram (Shadow)500
Lugia483
Lunala232
Zamazenta (Crowned Shield)407
Ursaluna (Shadow)216
Necrozma (Dawn Wings)736
Marshadow250
Zekrom500
Zekrom (Shadow)500
Necrozma (Dusk Mane)548
Lugia (Shadow)714
Palkia (Shadow)391
Ho-Oh845
Garchomp (Shadow)415
Metagross (Shadow)769
Groudon529
Melmetal476
Keldeo (Resolute)570
Garchomp363
Gyarados (Shadow)260
Kyogre (Shadow)779
Palkia508
Latios (Shadow)430
Keldeo (Ordinary)600
Rillaboom266
Yveltal703
Giratina (Altered) (Shadow)657
Florges110
Landorus (Therian)260
Solgaleo474
Dialga (Shadow)540
Meloetta (Aria)495
Primarina823
Dialga459
Gholdengo823
Kyurem341
Latios369
Dragonite (Shadow)468
Mewtwo (Shadow)276
Giratina (Altered)312
Groudon (Shadow)486
Hydreigon (Shadow)423
Goodra608
Ho-Oh (Shadow)823
Latias (Shadow)369
Gyarados519
Togekiss695
Tapu Lele736
Jirachi540
Latias337
Enamorus (Therian)144
Tyranitar (Shadow)251
Mewtwo302
Conkeldurr (Shadow)513
Dragonite393
Rhyperior (Shadow)260
Rhyperior226
Sylveon365
Heatran (Shadow)779
Genesect (Shock)614
Genesect (Chill)614
Raikou (Shadow)706
Baxcalibur451
Salamence (Shadow)443
Urshifu (Single Strike)703
Darkrai (Shadow)605
Kingambit581
Snorlax (Shadow)627
Hydreigon410
Volcanion845
Golisopod (Shadow)540
Urshifu (Rapid Strike)823
Tyranitar519
Heatran801
Raikou733
Golisopod638
Zapdos804
Zapdos (Shadow)747
Hippowdon (Shadow)272
Snorlax625
Annihilape736
Mamoswine (Shadow)344
Annihilape (Shadow)671
Zacian (Hero)459
Zamazenta (Hero)605
Genesect (Burn)614
Landorus (Incarnate)315
Kommo-o524
⭐ Best Buddy (L51) effect — newly won matchups
Opponents you newly beat once best-buddied. The result depends on whether the opponent is best-buddied too, so both cases are shown.
Opp not BB (L50) · +5W
Reshiram⭐
Reshiram (Shadow)⭐
Zekrom (Shadow)⭐
Latias⭐
Mewtwo⭐
Opp also BB (L51) · +1W
Latias⭐
※ The mirror and same-stat rival (Shadow Reshiram) return to a tie when the opponent is best-buddied too (both L51). So Best Buddy only wins the mirror when the opponent isn't best-buddied.

Why attack 15 is mandatory — CMP

Attack decides priority. Attack 14 always loses to a same-stat rival.

vsMirror (Shadow Zekrom vs Shadow Zekrom)
Mine (atk 14) vs Foe (atk 15)
shields0
L
423
shields1
L
440
shields2
L
497
vsvs rival · Shadow Reshiram
Mine (atk 14) vs Foe (atk 15)
shields0
Tie
500
shields1
L
440
shields2
L
497

Verdict by IV spread (Master League sim)

💡 15/15/15 at the top is the perfect IV (best); rows go to lower IVs downward.
Perfect·Battle-equal= win/loss identical to a hundo (no disadvantage — just use it).
Fine= it only loses to weaker (non-top) opponents, so it's acceptable to run.
N lost= it starts losing to N strong top-10 opponents — a real disadvantage.
CMP loss= at attack 14 you always lose the mirror / same-stat rivals.
‘Matchups lost’ = opponents you newly lose to at that spread (0/1/2 shields = how many shields are used).
IVs (Atk/Def/Sta)CPHPVerdictMatchups lost
15 / 15 / 154565184Perfectnone
14 / 15 / 154550184CMP lossnone
15 / 15 / 144555184Battle-equalnone
15 / 15 / 134545183Fine
Mewtwo (Shadow)Mewtwo (Shadow)·shields0Giratina (Altered)Giratina (Altered)·shields0
15 / 15 / 124534182Fine
Dialga (Shadow)Dialga (Shadow)·shields0Mewtwo (Shadow)Mewtwo (Shadow)·shields0Giratina (Altered)Giratina (Altered)·shields0Darkrai (Shadow)Darkrai (Shadow)·shields2
15 / 14 / 1545551842 lost
Mewtwo (Shadow)Mewtwo (Shadow)·shields0Palkia (Origin)Palkia (Origin)·shields2
15 / 14 / 1445451842 lost
Mewtwo (Shadow)Mewtwo (Shadow)·shields0Palkia (Origin)Palkia (Origin)·shields2
15 / 14 / 1345351833 lost
Mewtwo (Shadow)Mewtwo (Shadow)·shields0Giratina (Altered)Giratina (Altered)·shields0Palkia (Origin)Palkia (Origin)·shields2
15 / 13 / 1445351844 lost
Mewtwo (Shadow)Mewtwo (Shadow)·shields0Giratina (Altered)Giratina (Altered)·shields0Palkia (Origin)Palkia (Origin)·shields2Darkrai (Shadow)Darkrai (Shadow)·shields2
15 / 13 / 1345251835 lost
Dialga (Shadow)Dialga (Shadow)·shields0Mewtwo (Shadow)Mewtwo (Shadow)·shields0Giratina (Altered)Giratina (Altered)·shields0Palkia (Origin)Palkia (Origin)·shields2Darkrai (Shadow)Darkrai (Shadow)·shields2
15 / 12 / 1445251845 lost
Dialga (Shadow)Dialga (Shadow)·shields01Mewtwo (Shadow)Mewtwo (Shadow)·shields0Giratina (Altered)Giratina (Altered)·shields0Palkia (Origin)Palkia (Origin)·shields2Darkrai (Shadow)Darkrai (Shadow)·shields2
15 / 10 / 1445041848 lost
Dialga (Shadow)Dialga (Shadow)·shields01Dragonite (Shadow)Dragonite (Shadow)·shields0Mewtwo (Shadow)Mewtwo (Shadow)·shields0Giratina (Altered)Giratina (Altered)·shields0Conkeldurr (Shadow)Conkeldurr (Shadow)·shields1Palkia (Origin)Palkia (Origin)·shields2MelmetalMelmetal·shields2Darkrai (Shadow)Darkrai (Shadow)·shields2

Why attack 15 matters — CMP

Master League has no CP cap, so everyone is max level. When same-species (mirror) or same-stat Pokémon fire a charged move on the same turn, the higher effective attack goes first (CMP). An attack-14 Shadow Zekrom loses that priority to an attack-15 opponent. In the sim, the attack-14 mirror came out 0-shield=loss, 1-shield=loss, 2-shield=loss. In a mirror-heavy meta, attack 15 is effectively mandatory.

Where win/loss starts to split

Down to 15/15/14, win/loss matches a hundo. Below that, at 15/15/13, you begin losing Mewtwo (Shadow) — that's the breakpoint line.

Best Buddy — depends on whether the opponent is too

Best Buddy (level +1) depends on whether the opponent is best-buddied. Against a non-best-buddied opponent (L50) you newly win 5 matchups at 1 shield; against a best-buddied one (L51), 1. Top Master legendaries are usually best-buddied, so the mirror and same-stat rivals go back to a tie when both are L51. It never hurts, but it doesn't magically win the mirror.

Note that this line moves with the meta. If usage shifts or a new Pokémon arrives, the breakpoints move and a spread that's fine today can get shaky. This analysis is for Season 28 (2026.09.08~12.01); when the season changes we re-run the full top-100 sim and update it.

⭐Best Buddy (L51) effectBB CP 4620 · L51

Best-buddying even a compromise improves every matchup and beats same-stat rivals.

Hundo record by shield count

shields 0
58W · 42L
shields 1
50W · 50L
shields 2
52W · 48L

Bottom line — attack 15 is non-negotiable (mirror CMP), compromise line 15/15/14. Based on the Season 28 (2026.09.08~12.01) meta; updated when the season changes.

FAQ

Q. Do I need a hundo Shadow Zekrom?
No. Down to 15/15/14, win/loss matchups are effectively identical to a hundo. At or above that, just power it up.
Q. Attack is 14 — can I just build it?
Not recommended. At attack 14 you lose CMP priority to the mirror and same-stat rivals — a fight that should be 50:50 becomes 0:100.
Q. How long does this hold?
It's the Season 28 (2026.09.08~12.01) meta. When the meta shifts, the breakpoints and the compromise line move, so we re-run the full top-100 sim each season and update it.
Method
BasisSeason 28 (2026.09.08~12.01)ScopeMaster League Top 100Shields0 · 1 · 2Level50 / Best Buddy 51Battle engineGBL Note Simulator (PvPoke-based)Baseline15/15/15Last calculated2026-10-10
✔ Calculated & analyzed by GBL Note

These verdicts come from simulating each spread against the entire Master League top-100 across 0/1/2-shield scenarios with the open-source PvPoke engine. If no matchup flips versus a hundo it's 'Perfect/Battle-equal'; if it only loses to weaker (non-top) opponents it's 'Fine'; once it loses to a top-10 opponent it's 'N lost' by the number of losses. Attack 14 loses mirror priority — 'CMP loss'.

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