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Dynamax Cannon — PvP Stats · Counts · Users

다이맥스포 · ダイマックスほう · 極巨炮
Power
80
#97 of 226
Energy cost
45
DPE · damage per energy
1.78
#80 of 226
Effect
None

Dynamax Cannon — counts by fast move

Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.

Fast moveGain / turnsCounts (1st·2nd·3rd)First use in
Dragon Tail+12 / 3T4·4·412T6s
Poison Jab+7 / 2T7·6·714T7s

Meta Pokémon running Dynamax Cannon

Master League

1

From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 186 · HP 186).

PokémonTierFast move · countsEst. damage% of HP
EternatusEternatusSTABADragon Tail4·4·48345%

Dragon-type move effectiveness

Super effective ×1.6Dragon
Not very effective ×0.625Steel
Double resisted ×0.39Fairy

1 Pokémon that learn Dynamax Cannon

Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page. ★ = legacy (Elite TM / event-exclusive)

Eternatus★

Other Dragon-type Charged Moves

TwisterDraco MeteorDragon ClawOutrageDragon EnergyDragon PulseRoar of TimeSpacial RendBreaking SwipeClanging ScalesGlaive Rush

How are these numbers calculated?

Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.

322 moves · PvPoke gamemaster 2026-10-04