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Sunsteel Strike — PvP Stats · Counts · Users

메테오드라이브 · メテオドライブ · 流星閃衝
Power
135
#13 of 226
Energy cost
65
DPE · damage per energy
2.08
#33 of 226
Effect
None

Sunsteel Strike — counts by fast move

Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.

Fast moveGain / turnsCounts (1st·2nd·3rd)First use in
Psycho Cut+9 / 2T8·7·716T8s
Shadow Claw+8 / 2T9·8·818T9s
Metal Claw+7 / 2T10·9·920T10s

Meta Pokémon running Sunsteel Strike

Master League

1

From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 186 · HP 186).

PokémonTierFast move · countsEst. damage% of HP
Necrozma (Dusk Mane)Necrozma (Dusk Mane)STABBShadow Claw9·8·813975%

Steel-type move effectiveness

Super effective ×1.6IceRockFairy
Not very effective ×0.625FireWaterElectricSteel
Double resisted ×0.39None

1 Pokémon that learn Sunsteel Strike

Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page.

Necrozma (Dusk Mane)

Other Steel-type Charged Moves

Iron HeadMeteor MashBehemoth BashBehemoth BladeDouble Iron BashFlash CannonGigaton HammerGyro BallMagnet BombDoom DesireHeavy SlamMirror Shot

How are these numbers calculated?

Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.

322 moves · PvPoke gamemaster 2026-10-04