Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.
| Charged move | Energy cost | Counts (1st·2nd·3rd) | First use in |
|---|---|---|---|
| Brutal SwingSacred SwordShadow Punch+4 more | 35 | 5·4·5 | 10T5s |
| Hydro CannonIce PunchDrill Run+11 more | 40 | 5·5·5 | 10T5s |
| Dark PulseRock SlideClose Combat+16 more | 45 | 6·6·5 | 12T6s |
| Shadow BallMoonblastIron Head+12 more | 50 | 7·6·6 | 14T7s |
| Stone EdgeBulldozeFlamethrower+7 more | 55 | 7·7·7 | 14T7s |
| OutragePaybackPlay Rough+2 more | 60 | 8·7·8 | 16T8s |
| EarthquakeFlash CannonMoongeist Beam+4 more | 65 | 9·8·8 | 18T9s |
| Focus BlastBlizzardHydro Pump | 75 | 10·9·10 | 20T10s |
| Fire BlastHyper BeamSolar Beam | 80 | 10·10·10 | 20T10s |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 131 · HP 136).
| Pokémon | Tier | Charged moves · counts | Per hit | Per turn |
|---|---|---|---|---|
| S | Shadow Sneak7·6·6Play Rough8·7·8 | 5 | 2.5 | |
| A | Foul Play5·5·5Drain Punch5·5·5 | 6 | 3 | |
| A | Hydro Cannon5·5·5Ice Beam7·7·7 | 4 | 2 | |
| A | Foul Play5·5·5Power Gem7·6·6 | 5 | 2.5 | |
| A | Hydro Cannon5·5·5Ice Beam7·7·7 | 5 | 2.5 | |
| A | Lunge6·6·5Rock Tomb7·6·6 | 4 | 2 | |
| A | Sacred Sword5·4·5Iron Head7·6·6 | 5 | 2.5 |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 154 · HP 169).
| Pokémon | Tier | Charged moves · counts | Per hit | Per turn |
|---|---|---|---|---|
| S | Shadow Sneak7·6·6Play Rough8·7·8 | 5 | 2.5 | |
| A | Hydro Cannon5·5·5Ice Beam7·7·7 | 5 | 2.5 | |
| A | Hydro Cannon5·5·5Ice Beam7·7·7 | 5 | 2.5 | |
| A | Rock Tomb7·6·6Shadow Ball7·6·6 | 5 | 2.5 | |
| B | Shadow Ball7·6·6Energy Ball6·6·5 | 5 | 2.5 | |
| B | Sacred Sword5·4·5Iron Head7·6·6 | 5 | 2.5 |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 186 · HP 186).
| Pokémon | Tier | Charged moves · counts | Per hit | Per turn |
|---|---|---|---|---|
| A | Meteor Mash6·6·5Earthquake9·8·8 | 5 | 2.5 | |
| B | Shadow Ball7·6·6Moonblast7·6·6 | 6 | 3 | |
| B | Dark Pulse6·6·5Moongeist Beam9·8·8 | 7 | 3.5 | |
| B | Close Combat6·6·5Ice Punch5·5·5 | 6 | 3 | |
| B | Dark Pulse6·6·5Sunsteel Strike9·8·8 | 6 | 3 | |
| B | Meteor Mash6·6·5Earthquake9·8·8 | 6 | 3 |
Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page. ★ = legacy (Elite TM / event-exclusive)
Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.
322 moves · PvPoke gamemaster 2026-10-04