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Moongeist Beam — PvP Stats · Counts · Users

섀도레이 · シャドーレイ · 暗影之光
Power
135
#13 of 226
Energy cost
65
DPE · damage per energy
2.08
#33 of 226
Effect
None

Moongeist Beam — counts by fast move

Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.

Fast moveGain / turnsCounts (1st·2nd·3rd)First use in
Psycho Cut+9 / 2T8·7·716T8s
Shadow Claw+8 / 2T9·8·818T9s
Metal Claw+7 / 2T10·9·920T10s

Meta Pokémon running Moongeist Beam

Master League

1

From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 186 · HP 186).

PokémonTierFast move · countsEst. damage% of HP
Necrozma (Dawn Wings)Necrozma (Dawn Wings)STABBShadow Claw9·8·813975%

Ghost-type move effectiveness

Super effective ×1.6PsychicGhost
Not very effective ×0.625Dark
Double resisted ×0.39Normal

1 Pokémon that learn Moongeist Beam

Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page.

Necrozma (Dawn Wings)

Other Ghost-type Charged Moves

Shadow BallShadow PunchShadow SneakNight ShadeRage FistShadow ForceOminous WindPoltergeistShadow BoneSpirit Shackle

How are these numbers calculated?

Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.

322 moves · PvPoke gamemaster 2026-10-04