Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.
| Fast move | Gain / turns | Counts (1st·2nd·3rd) | First use in |
|---|---|---|---|
| Karate Chop | +9 / 2T | 5·4·5 | 10T5s |
| Low Kick | +8 / 2T | 5·5·5 | 10T5s |
| Counter | +6 / 2T | 7·7·6 | 14T7s |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 131 · HP 136).
| Pokémon | Tier | Fast move · counts | Est. damage | % of HP |
|---|---|---|---|---|
| A | Low Kick5·5·5 | 41 | 30% | |
| A | Low Kick5·5·5 | 49 | 36% |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 154 · HP 169).
| Pokémon | Tier | Fast move · counts | Est. damage | % of HP |
|---|---|---|---|---|
| B | Low Kick5·5·5 | 45 | 27% | |
| B | Low Kick5·5·5 | 54 | 32% |
Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page. ★ = legacy (Elite TM / event-exclusive)
Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.
322 moves · PvPoke gamemaster 2026-10-04