Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.
| Charged move | Energy cost | Counts (1st·2nd·3rd) | First use in |
|---|---|---|---|
| Brutal SwingShadow PunchSwift+3 more | 35 | 4·3·4 | 12T6s |
| Body SlamIce PunchDrill Run+10 more | 40 | 4·4·4 | 12T6s |
| Dark PulseFlyIcy Wind+15 more | 45 | 5·4·5 | 15T7.5s |
| Shadow BallMoonblastEarth Power+14 more | 50 | 5·5·5 | 15T7.5s |
| Brave BirdFlamethrowerIce Beam+9 more | 55 | 6·5·6 | 18T9s |
| OutragePlay RoughHurricane+2 more | 60 | 6·6·6 | 18T9s |
| Flash CannonFuture Sight | 65 | 7·6·7 | 21T10.5s |
| Boomburst | 70 | 7·7·7 | 21T10.5s |
| Focus BlastBlizzardHydro Pump+1 more | 75 | 8·7·8 | 24T12s |
| Fire BlastHyper BeamSolar Beam | 80 | 8·8·8 | 24T12s |
| Struggle | 100 | 10·10·10 | 30T15s |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 131 · HP 136).
| Pokémon | Tier | Charged moves · counts | Per hit | Per turn |
|---|---|---|---|---|
| A | Night Shade5·4·5Power Gem5·5·5 | 8 | 2.7 | |
| A | Dynamic Punch5·4·5Shadow Punch4·3·4 | 11 | 3.7 | |
| B | Dynamic Punch5·4·5Shadow Punch4·3·4 | 9 | 3 |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 154 · HP 169).
| Pokémon | Tier | Charged moves · counts | Per hit | Per turn |
|---|---|---|---|---|
| A | Dynamic Punch5·4·5Shadow Punch4·3·4 | 10 | 3.3 | |
| A | Dynamic Punch5·4·5Shadow Punch4·3·4 | 12 | 4 |
Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page.
Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.
322 moves · PvPoke gamemaster 2026-10-04