Grass/Flying that runs Fairy Wind as its fast move, so it does well against Fighting, Dark and Dragon, and it can learn the very powerful Flying move Acrobatics for huge damage. Double-weak to Ice, so avoid Ice types.
How it's computed: top 3 current-season meta Pokémon that beat this Pokémon's main counters in sim matchups (PvPoke)
Pokémon favored against this one. If you meet it often, prepare the below.
Pokémon you can favorably beat with this one.
Lead=early edge · Closer=late-game · Switch=swap response · Charger=charge pressure · Attacker=damage · Consistency=matchup stability (0–100)
Jumpluff — Great League A-tier. Recommended movesets are based on public battle simulation (PvPoke); counters and favorable matchups come from sim results. Pick rates are anonymous aggregates of opponents GBL Note users actually faced. Log my battles →