The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy cost | Speed | |
|---|---|---|---|
| Raids · Gyms | 80 | 502-bar | 2s |
| Battle League | 120 | 60 | Instant |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 1 of 1 that can learn it (Shadow and Mega included)
| Rank | Pokémon | Paired Fast Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Snarl | 4 fast + 1 charged · 6s | 20.3 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Type · rank | Pokémon | Paired Fast Move | DPS |
|---|---|---|---|
| Dark#22 | Snarl | 20.3 |
| Move | Power | Duration | Energy cost | DPS | DPE |
|---|---|---|---|---|---|
| Payback | 95 | 2s | 100 | 47.5 | 0.95 |
| Darkest Lariat | 80 | 2s | 50 | 40 | 1.6 |
| Foul Play | 70 | 2s | 50 | 35 | 1.4 |
| Brutal Swing | 65 | 2s | 33 | 32.5 | 1.97 |
| Dark Pulse | 80 | 3s | 50 | 26.7 | 1.6 |
| Night Slash | 45 | 2s | 33 | 22.5 | 1.36 |
| Crunch | 65 | 3s | 33 | 21.7 | 1.97 |
| Obstruct | 20 | 1.5s | 33 | 13.3 | 0.61 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08