The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy cost | Speed | |
|---|---|---|---|
| Raids · Gyms | 45 | 333-bar | 2s |
| Battle League | 20 | 35 | Instant |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 13 of 13 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Fast Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Bug Bite★ | 6 fast + 1 charged · 5s | 20.6 | |
| 2 | Bug Bite★ | 6 fast + 1 charged · 5s | 14.4 | |
| 3 | Counter | 4 fast + 1 charged · 6s | 14.0 | |
| 4 | Poison Jab | 4 fast + 1 charged · 6s | 14.0 | |
| 5 | Infestation | 3 fast + 1 charged · 5s | 12.2 | |
| 6 | Water Gun | 7 fast + 1 charged · 5.5s | 12.0 | |
| 7 | Bug Bite★ | 6 fast + 1 charged · 5s | 11.8 | |
| 8 | Bug Bite | 6 fast + 1 charged · 5s | 11.2 | |
| 9 | Thunder Shock | 5 fast + 1 charged · 4.5s | 10.7 | |
| 10 | Infestation | 3 fast + 1 charged · 5s | 10.4 | |
| 11 | Poison Sting | 6 fast + 1 charged · 5s | 10.0 | |
| 12 | Poison Jab | 4 fast + 1 charged · 6s | 8.3 | |
| 13 | Lock On | 4 fast + 1 charged · 4s | 3.2 |
No recommended moveset in the current raid attacker tiers (top 30 per type) uses this move.
| Move | Power | Duration | Energy cost | DPS | DPE |
|---|---|---|---|---|---|
| Megahorn | 105 | 2s | 100 | 52.5 | 1.05 |
| X-Scissor | 45 | 1.5s | 33 | 30 | 1.36 |
| Bug Buzz | 95 | 3.5s | 50 | 27.1 | 1.9 |
| Signal Beam | 75 | 3s | 50 | 25 | 1.5 |
| Fell Stinger | 45 | 2s | 33 | 22.5 | 1.36 |
| Silver Wind | 65 | 3.5s | 33 | 18.6 | 1.97 |
| Lunge | 55 | 3s | 33 | 18.3 | 1.67 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08