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FairyFast MoveMeta users 1

Geomancy — PvP Stats · Counts · Users

지오컨트롤 · ジオコントロール · 大地掌控
Power
8
Energy gain
+13
Turns
3
1.5s
DPT · damage per turn
2.67
#64 of 96
EPT · energy per turn
4.33
#10 of 96

Geomancy — counts to each charged move

Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.

Charged moveEnergy costCounts (1st·2nd·3rd)First use in
Close Combat454·3·412T6s
Moonblast504·4·412T6s
Megahorn555·4·415T7.5s
Thunder605·5·415T7.5s
Giga Impact807·6·621T10.5s

Meta Pokémon running Geomancy

Master League

1

From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 186 · HP 186).

PokémonTierCharged moves · countsPer hitPer turn
XerneasXerneasSTABAClose Combat4·3·4Moonblast4·4·482.7

Fairy-type move effectiveness

Super effective ×1.6FightingDragonDark
Not very effective ×0.625FirePoisonSteel
Double resisted ×0.39None

1 Pokémon that learn Geomancy

Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page. ★ = legacy (Elite TM / event-exclusive)

Xerneas★

Other Fairy-type Fast Moves

Fairy WindCharm

How are these numbers calculated?

Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.

322 moves · PvPoke gamemaster 2026-10-04