The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy cost | Speed | |
|---|---|---|---|
| Raids · Gyms | 70 | 333-bar | 2.5s |
| Battle League | 70 | 40 | Instant |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 21 of 21 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Fast Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Thunder Shock★ | 5 fast + 1 charged · 5s | 23.0 | |
| 2 | Peck | 4 fast + 1 charged · 6.5s | 20.3 | |
| 3 | Thunder Shock★ | 5 fast + 1 charged · 5s | 19.0 | |
| 4 | Metal Claw | 7 fast + 1 charged · 6s | 17.0 | |
| 5 | Peck | 4 fast + 1 charged · 6.5s | 16.9 | |
| 6 | Peck | 4 fast + 1 charged · 6.5s | 16.8 | |
| 7 | Peck | 4 fast + 1 charged · 6.5s | 16.6 | |
| 8 | Peck | 4 fast + 1 charged · 6.5s | 15.1 | |
| 9 | Peck | 4 fast + 1 charged · 6.5s | 14.6 | |
| 10 | Peck | 4 fast + 1 charged · 6.5s | 14.3 | |
| 11 | Metal Claw | 7 fast + 1 charged · 6s | 14.0 | |
| 12 | Peck | 4 fast + 1 charged · 6.5s | 13.2 | |
| 13 | Peck | 4 fast + 1 charged · 6.5s | 13.1 | |
| 14 | Peck | 4 fast + 1 charged · 6.5s | 12.9 | |
| 15 | Peck | 4 fast + 1 charged · 6.5s | 12.9 | |
| 16 | Peck | 4 fast + 1 charged · 6.5s | 11.2 | |
| 17 | Peck | 4 fast + 1 charged · 6.5s | 11.1 | |
| 18 | Pound | 7 fast + 1 charged · 6s | 9.8 | |
| 19 | Peck | 4 fast + 1 charged · 6.5s | 9.5 | |
| 20 | Bubble | 3 fast + 1 charged · 5.5s | 8.0 | |
| 21 | Lock On | 4 fast + 1 charged · 4.5s | 4.0 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Type · rank | Pokémon | Paired Fast Move | DPS |
|---|---|---|---|
| Flying#19 | Thunder Shock | 23.0 |
| Move | Power | Duration | Energy cost | DPS | DPE |
|---|---|---|---|---|---|
| Brave Bird | 130 | 2s | 100 | 65 | 1.3 |
| Bleakwind Storm | 150 | 2.5s | 100 | 60 | 1.5 |
| Aeroblast | 180 | 3.5s | 100 | 51.4 | 1.8 |
| Acrobatics | 100 | 2s | 100 | 50 | 1 |
| Beak Blast | 125 | 2.5s | 50 | 50 | 2.5 |
| Fly | 90 | 2s | 50 | 45 | 1.8 |
| Oblivion Wing | 85 | 2s | 50 | 42.5 | 1.7 |
| Hurricane | 105 | 2.5s | 100 | 42 | 1.05 |
| Dragon Ascent | 140 | 3.5s | 50 | 40 | 2.8 |
| Sky Attack | 80 | 2s | 50 | 40 | 1.6 |
| Drill Peck | 70 | 2.5s | 33 | 28 | 2.12 |
| Aerial Ace | 55 | 2.5s | 33 | 22 | 1.67 |
| Air Cutter | 55 | 2.5s | 50 | 22 | 1.1 |
| Feather Dance | 35 | 3s | 50 | 11.7 | 0.7 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08