Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.
| Fast move | Gain / turns | Counts (1st·2nd·3rd) | First use in |
|---|---|---|---|
| Thunder Shock | +9 / 2T | 5·4·5 | 10T5s |
| PeckMetal SoundQuick Attack | +8 / 2T | 5·5·5 | 10T5s |
| Bullet Seed | +13 / 3T | 4·3·3 | 12T6s |
| BubbleCharge Beam | +11 / 3T | 4·4·3 | 12T6s |
| Waterfall | +10 / 3T | 4·4·4 | 12T6s |
| Metal Claw | +7 / 2T | 6·6·6 | 12T6s |
| Feint Attack | +6 / 2T | 7·7·6 | 14T7s |
| Steel Wing | +5 / 2T | 8·8·8 | 16T8s |
| Rock Smash | +7 / 3T | 6·6·6 | 18T9s |
| Pound | +4 / 2T | 10·10·10 | 20T10s |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 131 · HP 136).
| Pokémon | Tier | Fast move · counts | Est. damage | % of HP |
|---|---|---|---|---|
| A | Metal Sound5·5·5 | 44 | 32% | |
| A | Metal Sound5·5·5 | 53 | 39% | |
| A | Peck5·5·5 | 55 | 40% |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 154 · HP 169).
| Pokémon | Tier | Fast move · counts | Est. damage | % of HP |
|---|---|---|---|---|
| S | Metal Sound5·5·5 | 48 | 28% | |
| S | Metal Sound5·5·5 | 58 | 34% | |
| A | Peck5·5·5 | 63 | 37% | |
| B | Peck5·5·5 | 76 | 45% | |
| B | Thunder Shock5·4·5 | 63 | 37% |
Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page.
Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.
322 moves · PvPoke gamemaster 2026-10-04