The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy cost | Speed | |
|---|---|---|---|
| Raids · Gyms | 135 | 1001-bar | 3.5s |
| Battle League | 130 | 75 | Instant |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 30 of 79 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Fast Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Waterfall | 15 fast + 1 charged · 18.5s | 28.4 | |
| 2 | Waterfall | 15 fast + 1 charged · 18.5s | 25.9 | |
| 3 | Bubble | 9 fast + 1 charged · 12.5s | 24.4 | |
| 4 | Waterfall | 15 fast + 1 charged · 18.5s | 23.4 | |
| 5 | Dragon Tail | 13 fast + 1 charged · 16.5s | 23.3 | |
| 6 | Waterfall | 15 fast + 1 charged · 18.5s | 23.2 | |
| 7 | Waterfall | 15 fast + 1 charged · 18.5s | 23.1 | |
| 8 | Waterfall | 15 fast + 1 charged · 18.5s | 23.1 | |
| 9 | Water Gun | 20 fast + 1 charged · 13.5s | 22.7 | |
| 10 | Bubble | 9 fast + 1 charged · 12.5s | 22.4 | |
| 11 | Waterfall | 15 fast + 1 charged · 18.5s | 21.8 | |
| 12 | Water Gun | 20 fast + 1 charged · 13.5s | 20.7 | |
| 13 | Waterfall | 15 fast + 1 charged · 18.5s | 20.5 | |
| 14 | Waterfall | 15 fast + 1 charged · 18.5s | 20.5 | |
| 15 | Dragon Tail | 13 fast + 1 charged · 16.5s | 20.4 | |
| 16 | Waterfall | 15 fast + 1 charged · 18.5s | 20.3 | |
| 17 | Water Gun | 20 fast + 1 charged · 13.5s | 20.3 | |
| 18 | Water Gun | 20 fast + 1 charged · 13.5s | 20.1 | |
| 19 | Water Gun | 20 fast + 1 charged · 13.5s | 20.1 | |
| 20 | Waterfall | 15 fast + 1 charged · 18.5s | 20.1 | |
| 21 | Dragon Tail | 13 fast + 1 charged · 16.5s | 19.9 | |
| 22 | Water Gun★ | 20 fast + 1 charged · 13.5s | 19.5 | |
| 23 | Water Gun | 20 fast + 1 charged · 13.5s | 19.3 | |
| 24 | Waterfall | 15 fast + 1 charged · 18.5s | 19.1 | |
| 25 | Water Gun | 20 fast + 1 charged · 13.5s | 19.1 | |
| 26 | Water Gun | 20 fast + 1 charged · 13.5s | 19.1 | |
| 27 | Water Gun | 20 fast + 1 charged · 13.5s | 19.1 | |
| 28 | Water Gun | 20 fast + 1 charged · 13.5s | 19.1 | |
| 29 | Waterfall | 15 fast + 1 charged · 18.5s | 19.0 | |
| 30 | Dragon Tail | 13 fast + 1 charged · 16.5s | 18.8 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Type · rank | Pokémon | Paired Fast Move | DPS |
|---|---|---|---|
| Water#6 | Waterfall | 23.2 | |
| Water#9 | Dragon Tail | 23.3 | |
| Water#11 | Waterfall | 23.1 | |
| Water#20 | Waterfall | 23.1 | |
| Water#21 | Water Gun | 20.1 | |
| Water#22 | Dragon Tail | 18.8 | |
| Water#25 | Dragon Tail | 19.9 | |
| Water#30 | Waterfall | 19.1 |
| Move | Power | Duration | Energy cost | DPS | DPE |
|---|---|---|---|---|---|
| Origin Pulse | 120 | 1.5s | 100 | 80 | 1.2 |
| Techno Blast (Douse) | 120 | 2s | 100 | 60 | 1.2 |
| Hydro Cannon | 90 | 2s | 50 | 45 | 1.8 |
| Crabhammer | 85 | 2s | 50 | 42.5 | 1.7 |
| Surf | 60 | 1.5s | 50 | 40 | 1.2 |
| Hydro Pump | 135 | 3.5s | 100 | 38.6 | 1.35 |
| Razor Shell | 55 | 1.5s | 33 | 36.7 | 1.67 |
| Weather Ball (Water) | 55 | 1.5s | 33 | 36.7 | 1.67 |
| Snipe Shot | 100 | 3.5s | 33 | 28.6 | 3.03 |
| Sparkling Aria | 85 | 3s | 33 | 28.3 | 2.58 |
| Brine | 65 | 2.5s | 50 | 26 | 1.3 |
| Aqua Tail | 50 | 2s | 33 | 25 | 1.52 |
| Liquidation | 70 | 3s | 33 | 23.3 | 2.12 |
| Bubble Beam | 45 | 2s | 33 | 22.5 | 1.36 |
| Muddy Water | 45 | 2s | 33 | 22.5 | 1.36 |
| Octazooka | 55 | 2.5s | 50 | 22 | 1.1 |
| Water Pulse | 65 | 3s | 50 | 21.7 | 1.3 |
| Scald | 75 | 3.5s | 50 | 21.4 | 1.5 |
| Dive | 70 | 3.3s | 33 | 21.2 | 2.12 |
| Chilling Water | 65 | 3.5s | 33 | 18.6 | 1.97 |
| Aqua Jet | 45 | 2.5s | 33 | 18 | 1.36 |
| Aqua Step | 55 | 3.5s | 33 | 15.7 | 1.67 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08