The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy cost | Speed | |
|---|---|---|---|
| Raids · Gyms | 35 | 333-bar | 1.5s |
| Battle League | 55 | 35 | Instant |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 14 of 14 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Fast Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Shadow Claw | 9 fast + 1 charged · 6s | 24.0 | |
| 2 | Shadow Claw | 9 fast + 1 charged · 6s | 21.7 | |
| 3 | Shadow Claw | 9 fast + 1 charged · 6s | 19.2 | |
| 4 | Shadow Claw | 9 fast + 1 charged · 6s | 17.3 | |
| 5 | Shadow Claw | 9 fast + 1 charged · 6s | 16.5 | |
| 6 | Astonish | 3 fast + 1 charged · 4.5s | 15.3 | |
| 7 | Hex | 3 fast + 1 charged · 4.5s | 13.1 | |
| 8 | Astonish | 3 fast + 1 charged · 4.5s | 12.4 | |
| 9 | Hex | 3 fast + 1 charged · 4.5s | 11.1 | |
| 10 | Astonish | 3 fast + 1 charged · 4.5s | 9.8 | |
| 11 | Hex | 3 fast + 1 charged · 4.5s | 9.6 | |
| 12 | Hex | 3 fast + 1 charged · 4.5s | 8.0 | |
| 13 | Astonish | 3 fast + 1 charged · 4.5s | 8.0 | |
| 14 | Shadow Claw | 9 fast + 1 charged · 6s | 4.2 |
No recommended moveset in the current raid attacker tiers (top 30 per type) uses this move.
| Move | Power | Duration | Energy cost | DPS | DPE |
|---|---|---|---|---|---|
| Moongeist Beam | 230 | 3s | 100 | 76.7 | 2.3 |
| Shadow Force | 140 | 2s | 100 | 70 | 1.4 |
| Poltergeist | 140 | 3.5s | 100 | 40 | 1.4 |
| Rage Fist | 100 | 3s | 50 | 33.3 | 2 |
| Shadow Ball | 100 | 3s | 50 | 33.3 | 2 |
| Shadow Bone | 85 | 3s | 50 | 28.3 | 1.7 |
| Spirit Shackle | 70 | 2.5s | 33 | 28 | 2.12 |
| Night Shade | 60 | 2.5s | 50 | 24 | 1.2 |
| Shadow Punch | 35 | 1.5s | 33 | 23.3 | 1.06 |
| Ominous Wind | 55 | 2.5s | 33 | 22 | 1.67 |
| Shadow Sneak | 50 | 3s | 33 | 16.7 | 1.52 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08