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ElectricFast MoveRaids · GymsTier-list users 2 users

Thunder Fang — Raid stats, DPS & best users

번개엄니 · かみなりのキバ · 雷電牙
Power
10
Duration
1s
Energy gain
+13
DPS · power per second
10
#35 of 94
EPS · energy per second
13
#14 of 94

Raid stats vs. battle stats

The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.

PowerEnergy gainSpeed
Raids · Gyms10+131s
Battle League8+62 turns (1s)

See battle counts and users →

Thunder Fang — Pokémon that hit hardest with it

Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 13 of 13 that can learn it (Shadow and Mega included)

RankPokémonPaired Charged MoveOne cycleCycle DPS
1Mega ManectricMega ManectricWild Charge4 fast + 1 charged · 6.5s25.7
2Shadow ManectricShadow ManectricWild Charge4 fast + 1 charged · 6.5s23.5
3Shadow ArcanineShadow ArcanineWild Charge4 fast + 1 charged · 6.5s20.9
4ManectricManectricWild Charge4 fast + 1 charged · 6.5s19.7
5Shadow HippowdonShadow HippowdonEarth Power4 fast + 1 charged · 7.5s17.9
6ArcanineArcanineWild Charge4 fast + 1 charged · 6.5s17.4
7Mega SteelixMega SteelixEarthquake8 fast + 1 charged · 11.5s15.1
8HippowdonHippowdonEarth Power4 fast + 1 charged · 7.5s14.9
9Shadow SteelixShadow SteelixEarthquake8 fast + 1 charged · 11.5s13.6
10Shadow MightyenaShadow MightyenaPlay Rough4 fast + 1 charged · 7s13.0
11MightyenaMightyenaPlay Rough4 fast + 1 charged · 7s11.3
12SteelixSteelixEarthquake8 fast + 1 charged · 11.5s11.2
13SmeargleSmeargleGiga Impact8 fast + 1 charged · 12.5s5.0

Thunder Fang — in the raid attacker tiers

Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).

Type · rankPokémonPaired Charged MoveDPS
Electric#11Mega ManectricMega ManectricWild Charge25.7
Electric#29Shadow ManectricShadow ManectricWild Charge23.5

Electric-type move effectiveness

Super effective ×1.6WaterFlying
Not very effective ×0.625ElectricGrassDragon
Double resisted ×0.39Ground

Other Electric-type Fast Moves — raid stats

MovePowerDurationEnergy gainDPSEPS
Hidden Power (Electric)151.5s+151010
Thunder Fang101s+131013
Volt Switch131.5s+208.713.3
Spark40.5s+6812
Thunder Shock40.5s+7814
Charge Beam71s+14714

How are these numbers calculated?

Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.

319 raid moves · game data 2026-10-08