The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy gain | Speed | |
|---|---|---|---|
| Raids · Gyms | 7 | +14 | 1s |
| Battle League | 6 | +11 | 3 turns (1.5s) |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 30 of 57 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Charged Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Fusion Bolt★ | 8 fast + 1 charged · 10s | 29.4 | |
| 2 | Fusion Bolt★ | 8 fast + 1 charged · 10s | 24.4 | |
| 3 | Zap Cannon | 8 fast + 1 charged · 11.5s | 23.5 | |
| 4 | Wild Charge | 4 fast + 1 charged · 6.5s | 23.4 | |
| 5 | Wild Charge | 4 fast + 1 charged · 6.5s | 23.2 | |
| 6 | Psychic | 4 fast + 1 charged · 7s | 23.0 | |
| 7 | Zap Cannon | 8 fast + 1 charged · 11.5s | 22.9 | |
| 8 | Wild Charge | 4 fast + 1 charged · 6.5s | 21.7 | |
| 9 | Hyper Beam | 8 fast + 1 charged · 12s | 21.7 | |
| 10 | Thunderbolt | 4 fast + 1 charged · 6.5s | 21.2 | |
| 11 | Zap Cannon | 8 fast + 1 charged · 11.5s | 21.0 | |
| 12 | Psychic | 4 fast + 1 charged · 7s | 20.3 | |
| 13 | Zap Cannon | 8 fast + 1 charged · 11.5s | 20.3 | |
| 14 | Wild Charge | 4 fast + 1 charged · 6.5s | 19.7 | |
| 15 | Zap Cannon | 8 fast + 1 charged · 11.5s | 19.4 | |
| 16 | Wild Charge | 4 fast + 1 charged · 6.5s | 19.4 | |
| 17 | Hyper Beam | 8 fast + 1 charged · 12s | 18.1 | |
| 18 | Wild Charge | 4 fast + 1 charged · 6.5s | 17.8 | |
| 19 | Aura Wheel | 4 fast + 1 charged · 6.5s | 17.8 | |
| 20 | Zap Cannon | 8 fast + 1 charged · 11.5s | 17.8 | |
| 21 | Psychic | 4 fast + 1 charged · 7s | 16.7 | |
| 22 | Zap Cannon | 8 fast + 1 charged · 11.5s | 16.5 | |
| 23 | Doom Desire | 3 fast + 1 charged · 4.5s | 16.4 | |
| 24 | Hyper Beam | 8 fast + 1 charged · 12s | 16.2 | |
| 25 | Aura Sphere | 4 fast + 1 charged · 6s | 16.0 | |
| 26 | Psychic | 4 fast + 1 charged · 7s | 15.3 | |
| 27 | Psychic | 4 fast + 1 charged · 7s | 15.1 | |
| 28 | Shadow Ball | 4 fast + 1 charged · 7s | 15.0 | |
| 29 | Thunderbolt | 4 fast + 1 charged · 6.5s | 14.9 | |
| 30 | Hyper Beam | 8 fast + 1 charged · 12s | 13.9 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Type · rank | Pokémon | Paired Charged Move | DPS |
|---|---|---|---|
| Electric#5 | Fusion Bolt | 29.4 | |
| Electric#8 | Fusion Bolt | 24.4 |
| Move | Power | Duration | Energy gain | DPS | EPS |
|---|---|---|---|---|---|
| Hidden Power (Electric) | 15 | 1.5s | +15 | 10 | 10 |
| Thunder Fang | 10 | 1s | +13 | 10 | 13 |
| Volt Switch | 13 | 1.5s | +20 | 8.7 | 13.3 |
| Spark | 4 | 0.5s | +6 | 8 | 12 |
| Thunder Shock | 4 | 0.5s | +7 | 8 | 14 |
| Charge Beam | 7 | 1s | +14 | 7 | 14 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08