The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy cost | Speed | |
|---|---|---|---|
| Raids · Gyms | 80 | 502-bar | 2.5s |
| Battle League | 90 | 55 | Instant |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 30 of 106 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Fast Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Psycho Cut | 8 fast + 1 charged · 6.5s | 24.8 | |
| 2 | Counter★ | 6 fast + 1 charged · 8.5s | 24.4 | |
| 3 | Thunder Shock★ | 8 fast + 1 charged · 6.5s | 24.2 | |
| 4 | Thunder Shock | 8 fast + 1 charged · 6.5s | 23.4 | |
| 5 | Volt Switch | 3 fast + 1 charged · 7s | 22.3 | |
| 6 | Confusion | 4 fast + 1 charged · 8.5s | 21.5 | |
| 7 | Charge Beam | 4 fast + 1 charged · 6.5s | 21.2 | |
| 8 | Volt Switch | 3 fast + 1 charged · 7s | 20.4 | |
| 9 | Thunder Shock★ | 8 fast + 1 charged · 6.5s | 20.2 | |
| 10 | Thunder Shock | 8 fast + 1 charged · 6.5s | 19.5 | |
| 11 | Thunder Shock | 8 fast + 1 charged · 6.5s | 19.5 | |
| 12 | Volt Switch | 3 fast + 1 charged · 7s | 19.3 | |
| 13 | Thunder Shock | 8 fast + 1 charged · 6.5s | 19.1 | |
| 14 | Thunder Shock | 8 fast + 1 charged · 6.5s | 19.1 | |
| 15 | Psycho Cut | 8 fast + 1 charged · 6.5s | 18.6 | |
| 16 | Fire Spin | 6 fast + 1 charged · 8.5s | 18.2 | |
| 17 | Thunder Shock | 8 fast + 1 charged · 6.5s | 17.2 | |
| 18 | Volt Switch★ | 3 fast + 1 charged · 7s | 16.9 | |
| 19 | Volt Switch | 3 fast + 1 charged · 7s | 16.9 | |
| 20 | Volt Switch | 3 fast + 1 charged · 7s | 16.6 | |
| 21 | Thunder Shock | 8 fast + 1 charged · 6.5s | 16.3 | |
| 22 | Thunder Shock | 8 fast + 1 charged · 6.5s | 16.3 | |
| 23 | Thunder Shock | 8 fast + 1 charged · 6.5s | 16.3 | |
| 24 | Thunder Shock | 8 fast + 1 charged · 6.5s | 16.3 | |
| 25 | Thunder Shock | 8 fast + 1 charged · 6.5s | 16.2 | |
| 26 | Thunder Shock | 8 fast + 1 charged · 6.5s | 16.0 | |
| 27 | Quick Attack | 4 fast + 1 charged · 6.5s | 15.8 | |
| 28 | Volt Switch | 3 fast + 1 charged · 7s | 15.6 | |
| 29 | Thunder Shock | 8 fast + 1 charged · 6.5s | 15.4 | |
| 30 | Thunder Shock | 8 fast + 1 charged · 6.5s | 15.4 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Type · rank | Pokémon | Paired Fast Move | DPS |
|---|---|---|---|
| Electric#2 | Confusion | 29.4 | |
| Electric#3 | Counter | 28.7 | |
| Electric#22 | Confusion | 21.5 |
| Move | Power | Duration | Energy cost | DPS | DPE |
|---|---|---|---|---|---|
| Fusion Bolt | 140 | 2s | 100 | 70 | 1.4 |
| Thunder Cage | 220 | 3.5s | 100 | 62.9 | 2.2 |
| Techno Blast (Shock) | 120 | 2s | 100 | 60 | 1.2 |
| Wildbolt Storm | 150 | 2.5s | 100 | 60 | 1.5 |
| Aura Wheel | 100 | 2.5s | 50 | 40 | 2 |
| Thunder | 100 | 2.5s | 100 | 40 | 1 |
| Zap Cannon | 140 | 3.5s | 100 | 40 | 1.4 |
| Plasma Fists | 135 | 3.5s | 50 | 38.6 | 2.7 |
| Wild Charge | 90 | 2.5s | 50 | 36 | 1.8 |
| Thunderbolt | 80 | 2.5s | 50 | 32 | 1.6 |
| Discharge | 65 | 2.5s | 33 | 26 | 1.97 |
| Volt Tackle | 90 | 3.5s | 33 | 25.7 | 2.73 |
| Thunder Punch | 50 | 2s | 33 | 25 | 1.52 |
| Parabolic Charge | 70 | 3s | 50 | 23.3 | 1.4 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08