The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy gain | Speed | |
|---|---|---|---|
| Raids · Gyms | 6 | +4 | 0.5s |
| Battle League | 2 | +4 | 1 turn (0.5s) |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 30 of 151 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Charged Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Brutal Swing★ | 9 fast + 1 charged · 6.5s | 26.3 | |
| 2 | Brutal Swing | 9 fast + 1 charged · 6.5s | 26.2 | |
| 3 | Brutal Swing | 9 fast + 1 charged · 6.5s | 26.0 | |
| 4 | Brutal Swing | 9 fast + 1 charged · 6.5s | 23.4 | |
| 5 | Fly | 13 fast + 1 charged · 8.5s | 22.2 | |
| 6 | Wildbolt Storm★ | 25 fast + 1 charged · 15s | 21.4 | |
| 7 | Brutal Swing★ | 9 fast + 1 charged · 6.5s | 21.2 | |
| 8 | Dark Pulse | 13 fast + 1 charged · 9.5s | 20.9 | |
| 9 | Crunch | 9 fast + 1 charged · 7.5s | 20.9 | |
| 10 | Crunch | 9 fast + 1 charged · 7.5s | 20.9 | |
| 11 | Brutal Swing | 9 fast + 1 charged · 6.5s | 20.9 | |
| 12 | Crunch | 9 fast + 1 charged · 7.5s | 20.8 | |
| 13 | Brutal Swing | 9 fast + 1 charged · 6.5s | 20.6 | |
| 14 | Brutal Swing | 9 fast + 1 charged · 6.5s | 20.2 | |
| 15 | Brutal Swing | 9 fast + 1 charged · 6.5s | 20.0 | |
| 16 | Foul Play | 13 fast + 1 charged · 8.5s | 19.2 | |
| 17 | Dark Pulse | 13 fast + 1 charged · 9.5s | 18.7 | |
| 18 | Hydro Cannon★ | 13 fast + 1 charged · 8.5s | 18.6 | |
| 19 | Brutal Swing | 9 fast + 1 charged · 6.5s | 18.3 | |
| 20 | Dragon Energy★ | 13 fast + 1 charged · 10s | 18.1 | |
| 21 | Hydro Cannon★ | 13 fast + 1 charged · 8.5s | 18.0 | |
| 22 | Frenzy Plant★ | 13 fast + 1 charged · 9s | 18.0 | |
| 23 | Crunch | 9 fast + 1 charged · 7.5s | 17.9 | |
| 24 | Crunch | 9 fast + 1 charged · 7.5s | 17.7 | |
| 25 | Crunch | 9 fast + 1 charged · 7.5s | 17.5 | |
| 26 | Crunch | 9 fast + 1 charged · 7.5s | 17.3 | |
| 27 | Crunch | 9 fast + 1 charged · 7.5s | 17.2 | |
| 28 | Brutal Swing | 9 fast + 1 charged · 6.5s | 17.1 | |
| 29 | Draco Meteor | 25 fast + 1 charged · 16s | 16.7 | |
| 30 | Boomburst | 25 fast + 1 charged · 15s | 16.5 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Move | Power | Duration | Energy gain | DPS | EPS |
|---|---|---|---|---|---|
| Bite | 6 | 0.5s | +4 | 12 | 8 |
| Feint Attack | 11 | 1s | +10 | 11 | 10 |
| Snarl | 11 | 1s | +13 | 11 | 13 |
| Hidden Power (Dark) | 15 | 1.5s | +15 | 10 | 10 |
| Sucker Punch | 5 | 0.5s | +6 | 10 | 12 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08