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GroundCharged MoveRaids · Gyms

Bone Club — Raid stats, DPS & best users

뼈다귀치기 · ホネこんぼう · 骨棒
Power
40
#214 of 225
Energy cost
33
3-bar
Duration
1.5s
Damage lands at 0.9s
DPS · power per second
26.7
#150 of 225
DPE · power per energy
1.21
#177 of 225

Raid stats vs. battle stats

The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.

PowerEnergy costSpeed
Raids · Gyms40333-bar1.5s
Battle League5535Instant

See battle counts and users →

Bone Club — Pokémon that hit hardest with it

Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 7 of 7 that can learn it (Shadow and Mega included)

RankPokémonPaired Fast MoveOne cycleCycle DPS
1Shadow MarowakShadow MarowakMud Slap3 fast + 1 charged · 6s13.5
2MarowakMarowakMud Slap3 fast + 1 charged · 6s11.0
3Shadow Alolan MarowakShadow Alolan MarowakFire Spin4 fast + 1 charged · 5.5s10.0
4Shadow CuboneShadow CuboneMud Slap3 fast + 1 charged · 6s9.2
5Alolan MarowakAlolan MarowakFire Spin4 fast + 1 charged · 5.5s8.5
6CuboneCuboneMud Slap3 fast + 1 charged · 6s7.5
7SmeargleSmeargleLock On4 fast + 1 charged · 3.5s3.4

Bone Club — in the raid attacker tiers

No recommended moveset in the current raid attacker tiers (top 30 per type) uses this move.

Ground-type move effectiveness

Super effective ×1.6FireElectricPoisonRockSteel
Not very effective ×0.625GrassBug
Double resisted ×0.39Flying

Other Ground-type Charged Moves — raid stats

MovePowerDurationEnergy costDPSDPE
Precipice Blades1201.5s100801.2
High Horsepower1051.5s100701.05
Sandsear Storm1502.5s100601.5
Earthquake1403.5s100401.4
Scorching Sands903s50301.8
Earth Power1003.5s5028.62
Drill Run853s5028.31.7
Bone Club401.5s3326.71.21
Mud Bomb602.5s33241.82
Bulldoze803.5s5022.91.6
Dig1004.5s5022.22
Sand Tomb604s33151.82

How are these numbers calculated?

Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.

319 raid moves · game data 2026-10-08