The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy gain | Speed | |
|---|---|---|---|
| Raids · Gyms | 4 | +6 | 0.5s |
| Battle League | 3 | +9 | 2 turns (1s) |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 30 of 99 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Charged Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Precipice Blades★ | 17 fast + 1 charged · 10s | 30.6 | |
| 2 | Precipice Blades★ | 17 fast + 1 charged · 10s | 27.5 | |
| 3 | Sandsear Storm★ | 17 fast + 1 charged · 11s | 26.8 | |
| 4 | Earthquake | 17 fast + 1 charged · 12s | 25.9 | |
| 5 | Earthquake | 17 fast + 1 charged · 12s | 24.8 | |
| 6 | Earthquake | 17 fast + 1 charged · 12s | 24.5 | |
| 7 | Earth Power | 9 fast + 1 charged · 8s | 24.2 | |
| 8 | Earthquake | 17 fast + 1 charged · 12s | 23.2 | |
| 9 | Precipice Blades★ | 17 fast + 1 charged · 10s | 23.0 | |
| 10 | Crabhammer | 9 fast + 1 charged · 6.5s | 21.1 | |
| 11 | Earthquake | 17 fast + 1 charged · 12s | 20.7 | |
| 12 | Earthquake | 17 fast + 1 charged · 12s | 20.5 | |
| 13 | Earthquake | 17 fast + 1 charged · 12s | 20.4 | |
| 14 | Earth Power | 9 fast + 1 charged · 8s | 20.2 | |
| 15 | Earthquake | 17 fast + 1 charged · 12s | 20.2 | |
| 16 | Earthquake | 17 fast + 1 charged · 12s | 20.1 | |
| 17 | Crabhammer | 9 fast + 1 charged · 6.5s | 18.3 | |
| 18 | Dynamic Punch | 9 fast + 1 charged · 7s | 17.9 | |
| 19 | Earthquake | 17 fast + 1 charged · 12s | 17.3 | |
| 20 | Hydro Cannon★ | 9 fast + 1 charged · 6.5s | 17.2 | |
| 21 | Hydro Pump | 17 fast + 1 charged · 12s | 16.9 | |
| 22 | Earthquake | 17 fast + 1 charged · 12s | 16.8 | |
| 23 | Earth Power | 9 fast + 1 charged · 8s | 16.8 | |
| 24 | Earthquake | 17 fast + 1 charged · 12s | 16.5 | |
| 25 | Earthquake | 17 fast + 1 charged · 12s | 16.4 | |
| 26 | Razor Shell | 6 fast + 1 charged · 4.5s | 16.2 | |
| 27 | Stone Edge | 17 fast + 1 charged · 11s | 16.0 | |
| 28 | Dynamic Punch | 9 fast + 1 charged · 7s | 16.0 | |
| 29 | Earth Power | 9 fast + 1 charged · 8s | 16.0 | |
| 30 | Scorching Sands | 9 fast + 1 charged · 7.5s | 15.6 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Move | Power | Duration | Energy gain | DPS | EPS |
|---|---|---|---|---|---|
| Mud Slap | 19 | 1.5s | +13 | 12.7 | 8.7 |
| Hidden Power (Ground) | 15 | 1.5s | +15 | 10 | 10 |
| Mud Shot | 4 | 0.5s | +6 | 8 | 12 |
| Sand Attack | 4 | 0.5s | +7 | 8 | 14 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08