GBL Note
← Raid Move Dex🔥 Raid Attacker Tiers⚔️ Battle Move Dex
GrassCharged MoveRaids · Gyms

Seed Flare — Raid stats, DPS & best users

시드플레어 · シードフレア · 種子閃光
Power
115
#56 of 225
Energy cost
100
1-bar
Duration
2.5s
Damage lands at 2.3s
DPS · power per second
46
#45 of 225
DPE · power per energy
1.15
#196 of 225

Raid stats vs. battle stats

The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.

PowerEnergy costSpeed
Raids · Gyms1151001-bar2.5s
Battle League13075Instant

See battle counts and users →

Seed Flare — Pokémon that hit hardest with it

Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 2 of 2 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)

RankPokémonPaired Fast MoveOne cycleCycle DPS
1Shaymin (Sky Forme)Shaymin (Sky Forme)★Magical Leaf6 fast + 1 charged · 11.5s22.1
2Shaymin (Land Forme)Shaymin (Land Forme)★Magical Leaf6 fast + 1 charged · 11.5s18.4

Seed Flare — in the raid attacker tiers

No recommended moveset in the current raid attacker tiers (top 30 per type) uses this move.

Grass-type move effectiveness

Super effective ×1.6WaterGroundRock
Not very effective ×0.625FireGrassPoisonFlyingBugDragonSteel
Double resisted ×0.39None

Other Grass-type Charged Moves — raid stats

MovePowerDurationEnergy costDPSDPE
Leaf Storm1302.5s100521.3
Seed Flare1152.5s100461.15
Petal Blizzard1102.5s100441.1
Frenzy Plant1002.5s50402
Grass Knot902.5s50361.8
Power Whip902.5s50361.8
Solar Beam1805s100361.8
Trailblaze652s5032.51.3
Leaf Blade702.5s33282.12
Seed Bomb552s3327.51.67
Drum Beating1154.5s3325.63.48
Flower Trick753s33252.27
Energy Ball904s5022.51.8
Leaf Tornado453s33151.36

How are these numbers calculated?

Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.

319 raid moves · game data 2026-10-08