Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.
| Charged move | Energy cost | Counts (1st·2nd·3rd) | First use in |
|---|---|---|---|
| Brutal SwingSacred SwordPsychic Fangs+2 more | 35 | 3·3·3 | 9T4.5s |
| Body SlamAqua JetFire Punch+6 more | 40 | 4·3·3 | 12T6s |
| Dark PulseRock SlideClose Combat+7 more | 45 | 4·4·4 | 12T6s |
| Shadow BallEarth PowerIron Head+2 more | 50 | 5·4·4 | 15T7.5s |
| Stone EdgeBrave BirdThunderbolt+2 more | 55 | 5·5·4 | 15T7.5s |
| PaybackDarkest Lariat | 60 | 5·5·5 | 15T7.5s |
| EarthquakeSludge Wave | 65 | 6·5·6 | 18T9s |
| Focus Blast | 75 | 7·6·6 | 21T10.5s |
| Fire BlastHyper Beam | 80 | 7·7·6 | 21T10.5s |
From this season's recommended movesets. Estimated damage is neutral damage into that league's median top-ranked opponent (Def 154 · HP 169).
| Pokémon | Tier | Charged moves · counts | Per hit | Per turn |
|---|---|---|---|---|
| S | Leaf Blade3·3·3Sacred Sword3·3·3 | 6 | 2 | |
| B | Sacred Sword3·3·3Stone Edge5·5·4 | 6 | 2 |
Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page.
Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.
322 moves · PvPoke gamemaster 2026-10-04