The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.
| Power | Energy gain | Speed | |
|---|---|---|---|
| Raids · Gyms | 4 | +6 | 0.5s |
| Battle League | 5 | +8 | 2 turns (1s) |
Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 27 of 27 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)
| Rank | Pokémon | Paired Charged Move | One cycle | Cycle DPS |
|---|---|---|---|---|
| 1 | Wild Charge | 9 fast + 1 charged · 7s | 21.7 | |
| 2 | Magnet Bomb | 6 fast + 1 charged · 6s | 20.2 | |
| 3 | Hydro Cannon★ | 9 fast + 1 charged · 6.5s | 20.0 | |
| 4 | Meteor Beam | 17 fast + 1 charged · 10.5s | 19.2 | |
| 5 | Heavy Slam | 9 fast + 1 charged · 6.5s | 18.9 | |
| 6 | Magnet Bomb | 6 fast + 1 charged · 6s | 17.7 | |
| 7 | Shadow Ball | 9 fast + 1 charged · 7.5s | 17.6 | |
| 8 | Wild Charge | 9 fast + 1 charged · 7s | 17.6 | |
| 9 | Hydro Cannon★ | 9 fast + 1 charged · 6.5s | 17.4 | |
| 10 | Meteor Beam | 17 fast + 1 charged · 10.5s | 16.9 | |
| 11 | Iron Head | 9 fast + 1 charged · 6.5s | 16.8 | |
| 12 | Gyro Ball | 9 fast + 1 charged · 8s | 16.6 | |
| 13 | Boomburst | 17 fast + 1 charged · 11s | 16.0 | |
| 14 | Magnet Bomb | 6 fast + 1 charged · 6s | 15.5 | |
| 15 | Heavy Slam | 9 fast + 1 charged · 6.5s | 15.1 | |
| 16 | Flash Cannon | 17 fast + 1 charged · 11s | 14.5 | |
| 17 | Iron Head | 9 fast + 1 charged · 6.5s | 13.8 | |
| 18 | Magnet Bomb | 6 fast + 1 charged · 6s | 13.5 | |
| 19 | Heavy Slam | 9 fast + 1 charged · 6.5s | 12.2 | |
| 20 | Heavy Slam | 9 fast + 1 charged · 6.5s | 12.2 | |
| 21 | Iron Head | 9 fast + 1 charged · 6.5s | 10.6 | |
| 22 | Iron Head | 9 fast + 1 charged · 6.5s | 9.7 | |
| 23 | Zap Cannon | 17 fast + 1 charged · 12s | 9.7 | |
| 24 | Gyro Ball | 9 fast + 1 charged · 8s | 9.6 | |
| 25 | Iron Head | 9 fast + 1 charged · 6.5s | 9.5 | |
| 26 | Gyro Ball | 9 fast + 1 charged · 8s | 9.2 | |
| 27 | Zap Cannon | 17 fast + 1 charged · 12s | 7.5 |
Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).
| Type · rank | Pokémon | Paired Charged Move | DPS |
|---|---|---|---|
| Steel#22 | Flash Cannon | 20.9 |
| Move | Power | Duration | Energy gain | DPS | EPS |
|---|---|---|---|---|---|
| Iron Tail | 14 | 1s | +6 | 14 | 6 |
| Steel Wing | 14 | 1s | +8 | 14 | 8 |
| Metal Claw | 6 | 0.5s | +5 | 12 | 10 |
| Bullet Punch | 10 | 1s | +11 | 10 | 11 |
| Hidden Power (Steel) | 15 | 1.5s | +15 | 10 | 10 |
| Metal Sound | 4 | 0.5s | +6 | 8 | 12 |
Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.
319 raid moves · game data 2026-10-08