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← Raid Move Dex🔥 Raid Attacker Tiers⚔️ Battle Move Dex
GrassFast MoveRaids · GymsTier-list users 8 users

Vine Whip — Raid stats, DPS & best users

덩굴채찍 · つるのムチ · 藤鞭
Power
6
Duration
0.5s
Energy gain
+5
DPS · power per second
12
#18 of 94
EPS · energy per second
10
#38 of 94

Raid stats vs. battle stats

The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.

PowerEnergy gainSpeed
Raids · Gyms6+50.5s
Battle League5+82 turns (1s)

See battle counts and users →

Vine Whip — Pokémon that hit hardest with it

Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 30 of 40 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)

RankPokémonPaired Charged MoveOne cycleCycle DPS
1Shadow ChesnaughtShadow ChesnaughtFrenzy Plant★10 fast + 1 charged · 7.5s24.0
2Mega ChesnaughtMega ChesnaughtFrenzy Plant★10 fast + 1 charged · 7.5s23.9
3Mega VenusaurMega VenusaurFrenzy Plant★10 fast + 1 charged · 7.5s23.7
4Shadow VenusaurShadow VenusaurFrenzy Plant★10 fast + 1 charged · 7.5s23.7
5Shadow TangrowthShadow TangrowthPower Whip10 fast + 1 charged · 7.5s22.9
6ZarudeZarudePower Whip10 fast + 1 charged · 7.5s22.4
7Shadow TangelaShadow TangelaGrass Knot10 fast + 1 charged · 7.5s21.5
8Shadow MeganiumShadow MeganiumFrenzy Plant★10 fast + 1 charged · 7.5s20.4
9ChesnaughtChesnaughtFrenzy Plant★10 fast + 1 charged · 7.5s20.3
10Shadow SerperiorShadow SerperiorFrenzy Plant★10 fast + 1 charged · 7.5s20.0
11VenusaurVenusaurFrenzy Plant★10 fast + 1 charged · 7.5s20.0
12TangrowthTangrowthPower Whip10 fast + 1 charged · 7.5s19.3
13SimisageSimisageSolar Beam20 fast + 1 charged · 15s19.2
14CarnivineCarnivinePower Whip10 fast + 1 charged · 7.5s18.3
15Shadow IvysaurShadow IvysaurPower Whip10 fast + 1 charged · 7.5s18.1
16TangelaTangelaGrass Knot10 fast + 1 charged · 7.5s18.1
17GogoatGogoatLeaf Blade7 fast + 1 charged · 6s17.5
18MeganiumMeganiumFrenzy Plant★10 fast + 1 charged · 7.5s17.1
19SerperiorSerperiorFrenzy Plant★10 fast + 1 charged · 7.5s16.7
20Shadow BellsproutShadow BellsproutPower Whip10 fast + 1 charged · 7.5s16.1
21IvysaurIvysaurPower Whip10 fast + 1 charged · 7.5s15.1
22Shadow ServineShadow ServineGrass Knot10 fast + 1 charged · 7.5s15.1
23FlorgesFlorgesPetal Blizzard20 fast + 1 charged · 12.5s15.0
24Shadow BulbasaurShadow BulbasaurPower Whip10 fast + 1 charged · 7.5s14.8
25Shadow QuilladinShadow QuilladinEnergy Ball10 fast + 1 charged · 9s13.8
26BellsproutBellsproutPower Whip10 fast + 1 charged · 7.5s13.2
27ComfeyComfeyGrass Knot10 fast + 1 charged · 7.5s12.9
28QuilladinQuilladinEnergy Ball10 fast + 1 charged · 9s12.4
29ServineServineGrass Knot10 fast + 1 charged · 7.5s12.3
30BulbasaurBulbasaurPower Whip10 fast + 1 charged · 7.5s12.1

Vine Whip — in the raid attacker tiers

Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).

Type · rankPokémonPaired Charged MoveDPS
Grass#1Mega ChesnaughtMega ChesnaughtSeed Bomb31.1
Grass#4Mega VenusaurMega VenusaurFrenzy Plant23.7
Grass#6ZarudeZarudePower Whip22.4
Grass#9Shadow ChesnaughtShadow ChesnaughtFrenzy Plant24.0
Grass#10Shadow VenusaurShadow VenusaurFrenzy Plant23.7
Poison#10Mega VenusaurMega VenusaurSludge Bomb18.9
Grass#11Shadow TangrowthShadow TangrowthPower Whip22.9
Poison#22Shadow VenusaurShadow VenusaurSludge Bomb18.9
Grass#23ChesnaughtChesnaughtFrenzy Plant20.3
Poison#27Shadow TangrowthShadow TangrowthSludge Bomb17.3
Steel#28Mega ChesnaughtMega ChesnaughtGyro Ball17.2
Grass#30VenusaurVenusaurFrenzy Plant20.0

Grass-type move effectiveness

Super effective ×1.6WaterGroundRock
Not very effective ×0.625FireGrassPoisonFlyingBugDragonSteel
Double resisted ×0.39None

Other Grass-type Fast Moves — raid stats

MovePowerDurationEnergy gainDPSEPS
Razor Leaf131s+7137
Leafage60.5s+4128
Vine Whip60.5s+51210
Magical Leaf171.5s+1711.311.3
Hidden Power (Grass)151.5s+151010
Bullet Seed71s+13713

How are these numbers calculated?

Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.

319 raid moves · game data 2026-10-08