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IceCharged Move

Aurora Beam — PvP Stats · Counts · Users

오로라빔 · オーロラビーム · 極光束
Power
80
#97 of 226
Energy cost
60
DPE · damage per energy
1.33
#187 of 226
Effect
None

Aurora Beam — counts by fast move

Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.

Fast moveGain / turnsCounts (1st·2nd·3rd)First use in
Lock On+5 / 1T12·12·1212T6s
Mud ShotPsycho Cut+9 / 2T7·7·614T7s
Dragon Breath+4 / 1T15·15·1515T7.5s
Powder Snow+8 / 2T8·7·816T8s
Ice Shard+10 / 3T6·6·618T9s
Confusion+14 / 4T5·4·420T10s
LickWater Gun+3 / 1T20·20·2020T10s
Frost Breath+5 / 2T12·12·1224T12s
Iron TailRock Smash+7 / 3T9·9·827T13.5s

Meta Pokémon running Aurora Beam

No top-ranked Pokémon runs this move in its recommended moveset this season.

Ice-type move effectiveness

Super effective ×1.6GrassGroundFlyingDragon
Not very effective ×0.625FireWaterIceSteel
Double resisted ×0.39None

12 Pokémon that learn Aurora Beam

Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page.

SeelDewgongCloysterSeadraRemoraidOctillerySmeargleSphealSealeoCresseliaCryogonalAmaura

Other Ice-type Charged Moves

Ice PunchIcy WindIce BeamIcicle SpearAvalancheFreeze ShockGlaciateIce BurnWeather Ball (Ice)BlizzardTechno Blast (Chill)Triple Axel

How are these numbers calculated?

Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.

322 moves · PvPoke gamemaster 2026-10-04