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FightingCharged Move

Upper Hand — PvP Stats · Counts · Users

기선제압 · はやてがえし · 快手還擊
Power
70
#130 of 226
Energy cost
40
DPE · damage per energy
1.75
#88 of 226
Effect
Opponent Defense -1 (30% chance)

Upper Hand — counts by fast move

Count = fast moves needed before the charged move. Shown for the 1st, 2nd and 3rd use with leftover energy carried over. 1 turn = 0.5s.

Fast moveGain / turnsCounts (1st·2nd·3rd)First use in
PeckMetal SoundWing Attack+8 / 2T5·5·510T5s
Fury Cutter+4 / 1T10·10·1010T5s
SnarlBullet Seed+13 / 3T4·3·312T6s
Dragon TailDouble Kick+12 / 3T4·3·312T6s
Force PalmMagical Leaf+10 / 3T4·4·412T6s
Poison JabBullet Punch+7 / 2T6·6·612T6s
CounterFeint Attack+6 / 2T7·7·614T7s
Tackle+3 / 1T14·13·1314T7s
Struggle Bug+8 / 3T5·5·515T7.5s
Rock Smash+7 / 3T6·6·618T9s

Meta Pokémon running Upper Hand

No top-ranked Pokémon runs this move in its recommended moveset this season.

Fighting-type move effectiveness

Super effective ×1.6NormalIceRockDarkSteel
Not very effective ×0.625PoisonFlyingPsychicBugFairy
Double resisted ×0.39Ghost

8 Pokémon that learn Upper Hand

Shadow and Mega forms share the base form's moves and are omitted (exclusive moves are listed). Linked names have a detail page.

HeracrossMakuhitaHariyamaHisuian LilligantScraggyScraftyKommo-oFlamigo

Other Fighting-type Charged Moves

Close CombatDynamic PunchSacred SwordAura SphereFocus BlastSuperpowerBrick BreakDrain PunchSecret SwordCross ChopFlying PressHigh Jump Kick

How are these numbers calculated?

Power, energy and turns come from the public PvPoke gamemaster (2026-10-04). Counts are computed by GBL Note with energy carryover. Estimated damage uses the PvP damage formula (STAB ×1.2, Shadow attack ×1.2, battle bonus ×1.3, neutral effectiveness) against each league's median Defense and HP among top-ranked Pokémon this season. It is a reference value — real damage depends on the opponent's typing and IVs.

322 moves · PvPoke gamemaster 2026-10-04