GBL Note
← Raid Move Dex🔥 Raid Attacker Tiers⚔️ Battle Move Dex
FightingCharged MoveRaids · GymsTier-list users 2 users

Close Combat — Raid stats, DPS & best users

인파이트 · インファイト · 近身戰
Power
105
#63 of 225
Energy cost
100
1-bar
Duration
2.5s
Damage lands at 1.2s
DPS · power per second
42
#63 of 225
DPE · power per energy
1.05
#205 of 225

Raid stats vs. battle stats

The same move has separate values for Raids and Gyms and for GO Battle League. A move that is strong in raids is not necessarily strong in battles.

PowerEnergy costSpeed
Raids · Gyms1051001-bar2.5s
Battle League10045Instant

See battle counts and users →

Close Combat — Pokémon that hit hardest with it

Ranked by DPS of the best moveset that includes this move. Same assumptions as the raid attacker tiers (Level 40, 15 IVs, target Defense 180, a boss weak to the Charged Move's type). These are base values without event buffs such as Mega Finale. Top 30 of 68 that can learn it (Shadow and Mega included) · ★ = legacy (Elite TM / event-exclusive)

RankPokémonPaired Fast MoveOne cycleCycle DPS
1Mega HeracrossMega HeracrossCounter12 fast + 1 charged · 14.5s27.2
2Mega LucarioMega LucarioForce Palm★7 fast + 1 charged · 9.5s25.5
3Mega GalladeMega GalladeLow Kick20 fast + 1 charged · 12.5s24.9
4Shadow MachampShadow MachampCounter12 fast + 1 charged · 14.5s23.2
5PheromosaPheromosaLow Kick20 fast + 1 charged · 12.5s23.0
6Shadow SneaslerShadow SneaslerRock Smash9 fast + 1 charged · 16s22.6
7Shadow PangoroShadow PangoroKarate Chop8 fast + 1 charged · 10.5s22.1
8Shadow HitmonleeShadow HitmonleeDouble Kick8 fast + 1 charged · 10.5s22.0
9Shadow GalladeShadow GalladeLow Kick20 fast + 1 charged · 12.5s21.9
10Shadow AnnihilapeShadow AnnihilapeCounter12 fast + 1 charged · 14.5s21.9
11MarshadowMarshadowCounter12 fast + 1 charged · 14.5s21.8
12Shadow HariyamaShadow HariyamaForce Palm7 fast + 1 charged · 9.5s21.4
13TerrakionTerrakionDouble Kick8 fast + 1 charged · 10.5s20.8
14Urshifu (Rapid Strike Style)Urshifu (Rapid Strike Style)Counter12 fast + 1 charged · 14.5s20.7
15Urshifu (Single Strike Style)Urshifu (Single Strike Style)Counter12 fast + 1 charged · 14.5s20.7
16Galarian ZapdosGalarian ZapdosCounter12 fast + 1 charged · 14.5s20.6
17Shadow PrimeapeShadow PrimeapeCounter12 fast + 1 charged · 14.5s20.6
18Sirfetch'dSirfetch'dCounter12 fast + 1 charged · 14.5s20.5
19LucarioLucarioForce Palm★7 fast + 1 charged · 9.5s19.9
20Zacian (Crowned Sword)Zacian (Crowned Sword)Metal Claw20 fast + 1 charged · 12.5s19.8
21Shadow InfernapeShadow InfernapeRock Smash9 fast + 1 charged · 16s19.7
22Keldeo (Ordinary Form)Keldeo (Ordinary Form)Low Kick20 fast + 1 charged · 12.5s19.4
23Keldeo (Resolute Form)Keldeo (Resolute Form)Low Kick20 fast + 1 charged · 12.5s19.4
24Shadow UrsaringShadow UrsaringCounter12 fast + 1 charged · 14.5s19.3
25HeracrossHeracrossCounter12 fast + 1 charged · 14.5s19.2
26Shadow HitmonchanShadow HitmonchanCounter12 fast + 1 charged · 14.5s19.2
27MachampMachampCounter12 fast + 1 charged · 14.5s19.2
28Mega PinsirMega PinsirFury Cutter13 fast + 1 charged · 9s19.0
29SneaslerSneaslerRock Smash9 fast + 1 charged · 16s18.9
30PangoroPangoroKarate Chop8 fast + 1 charged · 10.5s18.6

Close Combat — in the raid attacker tiers

Pokémon whose recommended moveset includes this move in the type tier lists (Mega Finale, top 30 per type).

Type · rankPokémonPaired Fast MoveDPS
Fighting#8Mega HeracrossMega HeracrossCounter27.2
Fighting#26MarshadowMarshadowCounter21.8

Fighting-type move effectiveness

Super effective ×1.6NormalIceRockDarkSteel
Not very effective ×0.625PoisonFlyingPsychicBugFairy
Double resisted ×0.39Ghost

Other Fighting-type Charged Moves — raid stats

MovePowerDurationEnergy costDPSDPE
High Jump Kick901.5s100600.9
Secret Sword1202s50602.4
Aura Sphere1002s50502
Sacred Sword501s33501.52
Flying Press1152.5s50462.3
Close Combat1052.5s100421.05
Focus Blast1403.5s100401.4
Dynamic Punch852.5s50341.7
Cross Chop501.5s5033.31
Superpower853s5028.31.7
Submission552s5027.51.1
Brick Break401.5s3326.71.21
Power-Up Punch502s33251.52
Upper Hand502s33251.52
Drain Punch502.5s33201.52
Low Sweep402s33201.21

How are these numbers calculated?

Power, duration and energy are the Raid and Gym values from public game data (PokeMiners game master, as of 2026-10-08). Damage is floor(0.5 × power × Attack ÷ Defense × STAB 1.2 × effectiveness) + 1. Cycle DPS is the total damage of charging with the Fast Move and firing the Charged Move once, divided by the time it takes. Shadow Pokémon get 1.2× Attack. Real raids vary with the boss's type, moves and dodging, so treat these as values for comparing Pokémon.

319 raid moves · game data 2026-10-08