ポケモンを検索するとリーグ別(スーパー・ハイパー・マスター)の最適個体値をステータス積(Product)順で表示します。スーパー・ハイパーはCP制限のため、こうげき個体値が低いほど順位が高いことが多いです。
| 順位 | 個体値 (攻/防/HP) | CP | レベル | 攻 | 防 | HP | Product |
|---|---|---|---|---|---|---|---|
| 1 | 15/15/15 | 509 | 50 | 50.4 | 79.8 | 127 | 100.00% |
| 2 | 15/15/13 | 505 | 50 | 50.4 | 79.8 | 126 | 99.21% |
| 3 | 15/15/14 | 507 | 50 | 50.4 | 79.8 | 126 | 99.21% |
| 4 | 15/14/15 | 506 | 50 | 50.4 | 79.0 | 127 | 98.95% |
| 5 | 15/15/12 | 504 | 50 | 50.4 | 79.8 | 125 | 98.43% |
| 6 | 14/15/15 | 500 | 50 | 49.6 | 79.8 | 127 | 98.33% |
| 7 | 15/14/13 | 503 | 50 | 50.4 | 79.0 | 126 | 98.17% |
| 8 | 15/14/14 | 504 | 50 | 50.4 | 79.0 | 126 | 98.17% |
| 9 | 15/13/15 | 503 | 50 | 50.4 | 78.1 | 127 | 97.89% |
| 10 | 15/15/11 | 502 | 50 | 50.4 | 79.8 | 124 | 97.64% |
| 11 | 14/15/13 | 497 | 50 | 49.6 | 79.8 | 126 | 97.56% |
| 12 | 14/15/14 | 498 | 50 | 49.6 | 79.8 | 126 | 97.56% |
| 13 | 15/14/12 | 501 | 50 | 50.4 | 79.0 | 125 | 97.39% |
| 14 | 14/14/15 | 497 | 50 | 49.6 | 79.0 | 127 | 97.30% |
| 15 | 15/13/13 | 500 | 50 | 50.4 | 78.1 | 126 | 97.12% |
| 16 | 15/13/14 | 502 | 50 | 50.4 | 78.1 | 126 | 97.12% |
| 17 | 15/15/10 | 500 | 50 | 50.4 | 79.8 | 123 | 96.85% |
| 18 | 15/12/15 | 500 | 50 | 50.4 | 77.3 | 127 | 96.84% |
| 19 | 14/15/12 | 495 | 50 | 49.6 | 79.8 | 125 | 96.78% |
| 20 | 13/15/15 | 492 | 50 | 48.7 | 79.8 | 127 | 96.67% |
| 21 | 15/14/11 | 499 | 50 | 50.4 | 79.0 | 124 | 96.61% |
| 22 | 14/14/13 | 494 | 50 | 49.6 | 79.0 | 126 | 96.53% |
| 23 | 14/14/14 | 496 | 50 | 49.6 | 79.0 | 126 | 96.53% |
| 24 | 15/13/12 | 498 | 50 | 50.4 | 78.1 | 125 | 96.35% |
| 25 | 14/13/15 | 495 | 50 | 49.6 | 78.1 | 127 | 96.26% |
| 26 | 15/12/13 | 497 | 50 | 50.4 | 77.3 | 126 | 96.08% |
| 27 | 15/12/14 | 499 | 50 | 50.4 | 77.3 | 126 | 96.08% |
| 28 | 15/15/9 | 498 | 50 | 50.4 | 79.8 | 122 | 96.06% |
| 29 | 14/15/11 | 493 | 50 | 49.6 | 79.8 | 124 | 96.01% |
| 30 | 13/15/13 | 488 | 50 | 48.7 | 79.8 | 126 | 95.91% |
| 31 | 13/15/14 | 490 | 50 | 48.7 | 79.8 | 126 | 95.91% |
| 32 | 15/14/10 | 498 | 50 | 50.4 | 79.0 | 123 | 95.83% |
| 33 | 15/11/15 | 498 | 50 | 50.4 | 76.5 | 127 | 95.79% |
| 34 | 14/14/12 | 493 | 50 | 49.6 | 79.0 | 125 | 95.77% |
| 35 | 13/14/15 | 489 | 50 | 48.7 | 79.0 | 127 | 95.65% |
| 36 | 15/13/11 | 497 | 50 | 50.4 | 78.1 | 124 | 95.58% |
| 37 | 14/13/13 | 492 | 50 | 49.6 | 78.1 | 126 | 95.51% |
| 38 | 14/13/14 | 493 | 50 | 49.6 | 78.1 | 126 | 95.51% |
| 39 | 15/12/12 | 496 | 50 | 50.4 | 77.3 | 125 | 95.32% |
| 40 | 15/15/7 | 495 | 50 | 50.4 | 79.8 | 121 | 95.28% |
| 41 | 15/15/8 | 497 | 50 | 50.4 | 79.8 | 121 | 95.28% |
| 42 | 14/15/10 | 492 | 50 | 49.6 | 79.8 | 123 | 95.24% |
| 43 | 14/12/15 | 492 | 50 | 49.6 | 77.3 | 127 | 95.23% |
| 44 | 13/15/12 | 487 | 50 | 48.7 | 79.8 | 125 | 95.14% |
| 45 | 15/14/9 | 496 | 50 | 50.4 | 79.0 | 122 | 95.05% |
| 46 | 15/11/13 | 494 | 50 | 50.4 | 76.5 | 126 | 95.04% |
| 47 | 15/11/14 | 496 | 50 | 50.4 | 76.5 | 126 | 95.04% |
| 48 | 12/15/15 | 483 | 50 | 47.9 | 79.8 | 127 | 95.00% |
| 49 | 14/14/11 | 491 | 50 | 49.6 | 79.0 | 124 | 95.00% |
| 50 | 13/14/13 | 486 | 50 | 48.7 | 79.0 | 126 | 94.90% |
| 51 | 13/14/14 | 487 | 50 | 48.7 | 79.0 | 126 | 94.90% |
| 52 | 15/13/10 | 495 | 50 | 50.4 | 78.1 | 123 | 94.81% |
| 53 | 14/13/12 | 490 | 50 | 49.6 | 78.1 | 125 | 94.75% |
| 54 | 15/10/15 | 495 | 50 | 50.4 | 75.6 | 127 | 94.74% |
| 55 | 13/13/15 | 486 | 50 | 48.7 | 78.1 | 127 | 94.63% |
| 56 | 15/12/11 | 494 | 50 | 50.4 | 77.3 | 124 | 94.55% |
| 57 | 15/15/6 | 493 | 50 | 50.4 | 79.8 | 120 | 94.49% |
| 58 | 14/12/13 | 489 | 50 | 49.6 | 77.3 | 126 | 94.48% |
| 59 | 14/12/14 | 491 | 50 | 49.6 | 77.3 | 126 | 94.48% |
| 60 | 14/15/9 | 490 | 50 | 49.6 | 79.8 | 122 | 94.46% |
| 61 | 13/15/11 | 485 | 50 | 48.7 | 79.8 | 124 | 94.38% |
| 62 | 15/11/12 | 493 | 50 | 50.4 | 76.5 | 125 | 94.28% |
| 63 | 15/14/7 | 492 | 50 | 50.4 | 79.0 | 121 | 94.27% |
| 64 | 15/14/8 | 494 | 50 | 50.4 | 79.0 | 121 | 94.27% |
| 65 | 12/15/13 | 480 | 50 | 47.9 | 79.8 | 126 | 94.25% |
| 66 | 12/15/14 | 482 | 50 | 47.9 | 79.8 | 126 | 94.25% |
| 67 | 14/14/10 | 489 | 50 | 49.6 | 79.0 | 123 | 94.23% |
| 68 | 14/11/15 | 489 | 50 | 49.6 | 76.5 | 127 | 94.19% |
| 69 | 13/14/12 | 484 | 50 | 48.7 | 79.0 | 125 | 94.14% |
| 70 | 15/13/9 | 493 | 50 | 50.4 | 78.1 | 122 | 94.04% |
| 71 | 12/14/15 | 481 | 50 | 47.9 | 79.0 | 127 | 94.00% |
| 72 | 15/10/13 | 492 | 50 | 50.4 | 75.6 | 126 | 93.99% |
| 73 | 15/10/14 | 493 | 50 | 50.4 | 75.6 | 126 | 93.99% |
| 74 | 14/13/11 | 488 | 50 | 49.6 | 78.1 | 124 | 93.99% |
| 75 | 13/13/13 | 483 | 50 | 48.7 | 78.1 | 126 | 93.89% |
| 76 | 13/13/14 | 485 | 50 | 48.7 | 78.1 | 126 | 93.89% |
| 77 | 15/12/10 | 492 | 50 | 50.4 | 77.3 | 123 | 93.79% |
| 78 | 14/12/12 | 487 | 50 | 49.6 | 77.3 | 125 | 93.73% |
| 79 | 15/15/5 | 492 | 50 | 50.4 | 79.8 | 119 | 93.70% |
| 80 | 14/15/7 | 487 | 50 | 49.6 | 79.8 | 121 | 93.69% |
| 81 | 14/15/8 | 488 | 50 | 49.6 | 79.8 | 121 | 93.69% |
| 82 | 15/9/15 | 492 | 50 | 50.4 | 74.8 | 127 | 93.68% |
| 83 | 13/15/10 | 483 | 50 | 48.7 | 79.8 | 123 | 93.62% |
| 84 | 13/12/15 | 484 | 50 | 48.7 | 77.3 | 127 | 93.61% |
| 85 | 15/11/11 | 491 | 50 | 50.4 | 76.5 | 124 | 93.53% |
| 86 | 12/15/12 | 478 | 50 | 47.9 | 79.8 | 125 | 93.50% |
| 87 | 15/14/6 | 491 | 50 | 50.4 | 79.0 | 120 | 93.49% |
| 88 | 14/14/9 | 488 | 50 | 49.6 | 79.0 | 122 | 93.47% |
| 89 | 14/11/13 | 486 | 50 | 49.6 | 76.5 | 126 | 93.45% |
| 90 | 14/11/14 | 488 | 50 | 49.6 | 76.5 | 126 | 93.45% |
| 91 | 13/14/11 | 483 | 50 | 48.7 | 79.0 | 124 | 93.39% |
| 92 | 11/15/15 | 475 | 50 | 47.1 | 79.8 | 127 | 93.33% |
| 93 | 15/13/7 | 490 | 50 | 50.4 | 78.1 | 121 | 93.27% |
| 94 | 15/13/8 | 491 | 50 | 50.4 | 78.1 | 121 | 93.27% |
| 95 | 12/14/13 | 477 | 50 | 47.9 | 79.0 | 126 | 93.26% |
| 96 | 12/14/14 | 479 | 50 | 47.9 | 79.0 | 126 | 93.26% |
| 97 | 15/10/12 | 490 | 50 | 50.4 | 75.6 | 125 | 93.24% |
| 98 | 14/13/10 | 487 | 50 | 49.6 | 78.1 | 123 | 93.23% |
| 99 | 14/10/15 | 487 | 50 | 49.6 | 75.6 | 127 | 93.16% |
| 100 | 13/13/12 | 482 | 50 | 48.7 | 78.1 | 125 | 93.14% |
100%個体と妥協個体をマスター上位100種に0・1・2シールドで全数シミュし、CMP・勝敗変化・ベストパートナー効果を比較して実育成できる妥協ラインを計算したGBL Note独自分析です。
PvP(GBL)ではリーグのCP制限(スーパー1500・ハイパー2500)内で、ステータス積(攻×防×HP)が高いほど強力です。CP制限があると、こうげき種族値が低い個体ほど高いレベルまで上げられ、防御・HPが増えて順位が上がります。マスターは制限なしのため15/15/15が常に1位です。